So i got around to testing some of the lesser used T-3 constellations procs. Namely Spear of the Heavens, Light of Empyrion, Blind Sage
1. Spear of the Heavens-
I keep hearing people asking for a buff
The devotion ability seems to be in a good place imo. It goes off frequently and does decent damage in a 1 v 1 fight. Plus it’s great to activate on-crit or on attack procs while you decide to go AFK in a crowded scenario
Problem:
Sometimes i notice Level 10 Spear of the Heavens failing to kill a single cronley thug
At the same time i notice Spear taking a chunk of an enemy’s hp bar. When i say enemy i mean a tough one like Fabius.
The damage variation of this degree is very puzzling
2. Light of Empyrion-
Already made a thread about it -http://www.grimdawn.com/forums/showthread.php?t=52618
Basically the direction of buff by adding %damage reduction is nice but the value of reduction is almost laughable considering the light shines upon you on activation it means the constellation’s proc is suited for close quarters
And the low damage reduction value isn’t very appealing
A buff to the value to say, 17-20% isn’t a ridiculous demand. And improving damage done by the skill itself would also help
Currently the strongest aspect of the skill is its racial damage to Chthonians and Undead
The nodes themselves seem to be in a fine place considering its position amongst defensive constellations
3. Blind Sage-
This was by far the hardest to test. The damage done by Elemental Seekers is so low that it’s almost laughable
While i do agree that buffing Elemental Damage would end up “breaking” Cold, Fire and Lightning individually by overbuffing them. But that doesn’t mean that a T-3 constellation proc should be so low
Firstly, the pet AI in this game is bad. Using pet attack isn’t an option in a practical battle for Obliteration, Discord or even PRM. Unless the Elemental Seekers could single handedly halve the Boss HP bar i don’t see any reason to use pet attack
Even if one were to use pet attack, they contribute very little to actual damage.
Sheep’s suggestion seems good to me
My addition to this is similar to Arcane Bomb make them apply -10% elemental RR
The nodes themselves are good though as pointed out by Sobertooth whom i sought for a second opinion regarding Blind Sage since i often feel i am little biased against it and he had good opinions about the constellation
The skill disruption and %crit node are nice but even he agrees that for a T-3 skill the proc’s damage is too low (then again he was using 1/3 of the damage). Just to be clear i did test it on Elemental build and it’s weak
Conclusion-
Compared to Blind Fury, Ulzuin’s Shower, Healing Rain, Whirlpool and Tainted Eruption these tier -3 devotion procs don’t contribute much to damage.
And this problem is much more obvious in Blind Sage considering it’s constellation with the highest affinity requirement
I didn’t include SoTH in the list while i feel it should be there it seems the community disagrees with me.
But Light of Empyrion and Blind Sage need some looking into
Oh and i didn’t test Unknown Soldier skill, not sure where to start. I need a pierce weapon w/o ADCtH on it to test out how good the returns are.
There’s a lot of red text in Blind Sage cause it’s shit
Also
I made feedback threads about-
- Shar’Zul’s World Eater - http://www.grimdawn.com/forums/showthread.php?t=53137
- Canister Bomb - http://www.grimdawn.com/forums/showthread.php?t=53064
- Blade Trap - http://www.grimdawn.com/forums/showthread.php?t=53130
- Discord Cadence - http://www.grimdawn.com/forums/showthread.php?t=53044
- Pants needing looking into ( ͡° ͜ʖ ͡°) - http://www.grimdawn.com/forums/showthread.php?t=52975