Gonna try to get the title on this changed by a mod at some point to remove the version number and the callagadra kill part. Trying to keep this up to date now, and this build has managed to do way more than I ever expected it would be able to.
On that note… My suffering is finally over, fuck you log arena, HC SR 60+ FINALLY. God, that was awful.
Of course the first run I did after hitting SR60, I managed SR 65, but my excitement + nerves being so high after finally managing to make it through the hell that was the log arena made me stop for the night. Almost died twice to really bad mistakes, had to crystal once. The other time I totally didn’t stand in lava for a long period of time not realizing I was standing in lava. Nah, I’m totally not that bad. Okay, maybe.
Yellow pylon for CC res is still as important as ever. I really wish I could find a way to not need it so badly to deal with certain bosses. Mostly the trap, slow, and stun resistance. I suppose I could work in a seal of resonance, but eh, that’s not really the amount I’m looking for.
The green pylon for resistances actually is incredible. Because this build has so much HP already on the pets, sacrificing HP for overcaps is super value. It makes the pets quite noticably tankier.
The Oleron/Dryad setup is really great. It actually doesn’t even need Shepherd’s Crook! I straight up dropped it in favour of wolverine for higher defensives, allowing me to even hit 3k DA if I wish. Even with that, it still does amazing damage - more than the giant’s blood falcon swoop version even. I suppose it helps that I had Shepherd’s Crook on devouring swarm so it wasn’t that consistent of a proc – but the other devotions were way more important to proc consistently.
Maxed dryad without any other boost to my HP (via consumables/buffs) heals me for 2.3k whenever it procs, and has a 2.4 second cooldown. Between that and my familiar having points in mend flesh, this oleron variant has way better sustain in comparison to the original.
Changing to Shepherd’s Crook is pretty straight forward, but it requires a DA augment + ateph’s will, and I think that’s ultimately why dropping it wasn’t that bad as you can use 2 Mogdrogen’s blessings without it. That, and oleron is powerful enough on it’s own.
So I guess the next thing to do is to try to hit SR70+ on HC. If I can make it to 75, I’m hella happy.
EDIT: Done. SR 75 on HC achieved. https://i.imgur.com/wFVi5UK.jpg
I replaced the weapon component with Seal of Resonance + the aether res augment with Traveller’s Boon just to get some form of trap resistance while not having the yellow pylon. I also put a few points into Second Rite for vit res to keep the overcap there, and just chugged aether/chaos res potions nonstop unless I had the green pylon. It helps a bit, at least, but I really don’t like it. Usually I just feel like I have to leave immediately if I get bennjahr + something else on me at the same time even with that, but it made things at least slightly more comfortable.
If I can get the title changed to “Physical/Bleeding Beastcaller’s Pet Conjurer” that’d be great.