Yup I meant the other way around, one should not do thinking when drinking
but lets do some casual vacation wednesday evening computer game math:
one get about +80% lightning damage maxing arcane empowerment with is about 4% more damage (with both deadly aim and elemental Imbalance off that is)
By not softcapping Elemental balance and instead getting Arcane empowerment to 15/12 you will loose 9% global crit damage.
Let’s figure out if -9% crit damage is “worth it” comparing to getting 4% total damage increase from a higher +%lightning damage.
Assuming 20% crit chance and base crit multiplier +20%,
you gain 2.60% damage by getting Arcane Empowerment to 15/12, with deadly aim off.
I can do similar examples with Deadly Aim on, and with Elemental Imbalance on o.s.v.