*Burn Ward welcoming all kinds of patients who got into a contact with super Hot Builds
Thanks to user @omnitrio
This one was born when I was testing @dmt’s Shieldbreaker (be sure to check it out if she decides to post it). But I have changed the focus from Blackwater Cocktail to Thermite Mines, changed a lot of gear and devotion map so the build became kind of my own.
<<<< GRIMTOOLS >>>>
*craft for Stun resist. Use second Ravager’s Eye if your DA rolls from gear are too low.
Isn’t Warpfire better? And what is this meme amulet?
Nope, Grim Fate is better on all fronts, especially when you focus on Thermite Mines. Azrakaa’s Sands amulet is a great defensive option with cdr, since we don’t have any useful Conduit options here
How consistent is that build? It looks a bit glassy
It’s pretty consistent once you learn how to pilot it and watch your fail-safes cooldowns. Less tanky than Purifier casters with Censure tho
Core of the build is Infernal Knight set. However we are adding huge damage support in a form of steroided mines with increased radius. Rings are for OA and Bat conversion. You can choose to use or skip a skill from Korvaak’s relic. Devotions include all Fire powerhouse constellations + Bat/Ghoul/Solemn Watcher for tankiness.
In Crucible burn everything. Reposition with Vire’s Might to proc Bat. On dangerous waves like 170 watch your Blast Shield/Prismatic Cooldowns. Once you procced Blast Shield and something else - stand your ground.
In Shattered Realm stick to 65-66. 75-76 is doable but requires laser-focused piloting and even then expect to die often.
General with Ascension up (up 65% of the time)
Magical with Ascension up
Defense with Ascension up
This picture by @Kos9k