Hello, I found vitality based 2hander Ritualist can be strong and promising for realms and superbosses. That’s my first attempt on vitality build ever so I don’t consider it 100% finished and polished, that’s why I would like to get some help from you guys - especially in making it viable without greens to be more accesible for average player.
My goal is to focus in meele fighting (savagery converted elemental - vitality) and good survivality and some damage from Dark one set, double totems heal a lot. It’s basically more hybrid, caster fighting in meele range what is necessary for survive and doing damage.
Edit: I’ve figured out good greenless setup for 75-76 farming, my goal was to make it deathless, safe and decent in speed, I will explain my item choices too. Most items are target-farmable and craftable. 2 deathless runs below. Craft everything you can for freeze resistances, I think even relic should be okay, however I forgot about it in my gameplay. I am still open for suggestions.
E: Thanks to Ya1 and Sir_spanksalot suggestions it can be worth to take of points from savagery/some wps and max RE + decay, should be easier to pilot, slighty dps one target decrease.
Ring: Just survivality, this 6% adcth makes HUGE difference, and we need to overcap resistances enough to be comfortable during farming. My tests were better with it than Ring of Basti but you can use it if you wish.
Belt: That was hard choice but I think this new one (Mythical string of maggots) is good choice, screw that conversion. Resistances/oa/+1 necromancer, that’s it.
Medal: Why not Mark of the forbidden? Just sacrafice something for something. More resistances which we exactly need and stun res. For SR I try to always go for comfort, consistency and no deaths, however you can use both choices, both are good.
Pants: Changed for Arcane Harmony because I was dying from skill disruption monsters sometimes. Remember we are mostly meele fighter so it’s better to stay safe near them.
SR 100 pass - I can go higher for sure, 105 is realistic, only normal chunks are pain, decent boss combo with some amount of fishing for it should be okay. 1 stupid death vs Moosilauke because I forgot freeze resistance potion and I have no idea how to squeeze solid amounts of freeze res in this build without pharma.
Callagadra killed in 3:40-3:42 if you don’t count few seconds of luring her to the wall, I wanted her position stable because if we are fighting without wall near us she can run away sometimes, we lose life leech and we can instadie in second phase. I wonder killing her without pharma can be hard without some good RNG.
75-76 farming example runs, decent results, deathless, pretty comfortable. I didn’t agro-abuse at all, usually first boss who rushed at me was killed, then rest, every boss room should be always managable, especially if you use camera thing or something.
#1 12 min easier run
#2 15 min harder run, Moosilauke was pain because I forgot freeze resistances but everything was managable.