Before Belgo was even a baby in GD, there was pierce SS, one of, i not the most satisfying DW build in GD a very long time ago in 2016. That died along the way.
Today, enter Noctirn, Belgo’s big sys and a dedicated Pierce SS weapon with AoE support. With Belgo relic proc and Blades of Wrath bound to SS, this weapon is capable of deleting the main target and surrounding mobs. It does not have dots, but if played correctly, can make up for it with raw damage
You don’t need Ulzuin for DA or energy. I get roughly 4:50-55 with or without. My goal was to push max crit as much as possible and vs humans, it kinda worked, although racial was toned down
You can hard cap BS or Nightfall or both and invest less in Deadly aim or Anatomy. This was balanced for me
As a huge fan of piere SS pre Belgo era, the fact that this build exists, let alone that it performs very nice, makes me so happy that SS transcends into other games even
Hope you enjoy it as much as I did. You can expect a couple of coop vids with it made just for fun!
sure. Although honestly I would get any murderer chest with decent Resists. They drop often enough in act 2 Cronley area near the forges. It doesn’t have to be exactly like mine. You just want resists and +Dual blades and Shadow strike. It’s worth it
But yeah without the absurd phys res of infiltrator I went up to 2850 DA on BM, but it was just first draft and maybe going lower is better without losing much DA benefit.
i keep 2700 on BM Belgo as well since he kills pretty fast with buffs. I’s not having buffs that may present an issue.
For green fantasy Belgo, all that was needed, for my taste, was War cry, and got 6:10 quite easy with same DA
Purple belgo, because his dps threshold is lower, that will be made even worse by not having the cruci buffs which are so strong that they blur out part of the gap between green and purple.
So for purple I had to lower my DpS a bit in order to be able to survive and that resulted in a greater difference in completion times but still pretty good. I’ll put the purple video up today, I had fun with that one.
You want the % ratio. Even at max roll 42% you still don’t convert everything. This one has quite a bit of RR already so i don’t know how much it is worth losing that.
But that’s not to say it would perform poorly. Pierce SS has a lot of umpf behind it now
Easy. Use 4x T1 beacons even after the nerf, I get an average of 5 seconds more per run with them(which at below 5 min means somethting)…I tested it in advance
But since i don’t support it i won’t post a video of it. I still think RR should remain as it is now on T2 and T3 and remove rr from T1. I’ve done T3 runs and it’s reasonable
My last test a couple months ago was with Shadow’s Grasp indeed. I wanted to see how it improved.
II got an easy 4:36 or so and it can be even faster if you keep at it (but it has to be with Storm beacons though - i used a T3 for fun instead of the usual 4x T1)
I’ll put the link up today. I didn’t post it cause i didn’t have time to grind to sub 4:30 time which is what i wanted for an update
My test was around a discussion about that run actually but i hadn’t played in a long time. Need to no-life crucible for a week to get those seconds fine tuned
Hi Fluff, I just came from YT where I was watching your video about this build. In fact, I just picked up a copy of Noctirn while playing, and I had never heard of this sword. I was wondering what to do with it anyway. After some time on GrimTools, I came to the conclusion that it would be suitable for an Infiltrator. Not wishing, like you, to use Shadow Strike but still focusing on the main asset of the weapon (the conversion from Cold to Pierce), I wondered if it was possible to create a build purely focused on this conversion and create a kind of alternative to the famous Belgothian Pierce Dual Wielder archetype, while remaining pure Pierce Damage.
I have read the game guides carefully (and with a translator …) but I cannot be completely sure what I understand in them. Knowing that by doubling Noctirn, and with the appropriate stats, it is possible to convert 100% of Cold damage to Pierce damage, would it be possible to maximize these Pierce damage by using, for example, the Deathmarked Set which favors precisely Cold and Pierce?
My question is: When a damage type is fully converted, does it then benefit from the increases of each of two damage types? In other words, knowing that 100% Cold becomes 100% Pierce, the stats of my equipment (in this case the Deathmarked Set) which increase the Cold damage (mainly in terms of +%) “become” therefore, additional Pierce damage ? And so, can I take advantage of both +% Pierce damage AND +% Cold damage additively, as a single increase in Pierce damage?
I hope I could be clear. But if it isn’t, don’t hesitate to ask me to rephrase. I will do my best.
Thanks Fluff