Priest of the Damned is a vitality+chaos offensive ‘Spell Shield’ concept build, using the Voidsoul set. Over the last few weeks I’ve been exploring the concept of a ‘Spell Shield’ - A build that uses magic to shield themselves and their allies, or magically infused shield to strike their enemies. Or, perhaps it’s a shield-wielding caster, who also uses magic to strike their foes. Spellshields thus could be offensive casters, or spellcasting tanks, or melee builds with shielding magic that extends to their allies. But really, we’re just in the traditional fantasy rpg class realm of “Clerics”
SR 75 demonstration: Some kiting required!
This build has hard hitting abilities Aegis of Menhir and Doom Bolt, each with reduced cooldown. Doom Bolt has 100% chaos to vita, and 100% vita to chaos conversions, making the damage conversion a bit redundant. I’ve used this to keep the build as a Vitality+Chaos hybrid build.
Doom Bolt has a 7 meter radius on it. It often crits for 200-300k damage, and up to about 500k damage. It’s on a 3s cooldown, and heals for 25% of the damage it does. On a good crit, it can clear a group of enemies on it’s own and of course, fully heal you in the process.
Aegis of Menhir crits often between 300-500k damage, and as high as 898k. If you’re lucky and you get the 100% cooldown reduction repeatedly, it’s a very good time and you can deal massive spike damage over and over again to enemies. It heals for only 6% of it’s damage, but the damage is so high and it can of course hit multiple targets, so, a single cast of this skill will also heal you a considerable amount. In the above SR video, in shard 1 I get debuffed and very close to dying thanks to Grava’thul. After kiting and dodging a little, I decide to heal up by attacking him. Even with his massive lifesteal resistance, the healing is still very potent because the damage on Aegis and Doom Bolt is so high.
When your hp drops down to double digits so you throw a shield to make everything better…
The build can run a little low in energy from time to time, but it seems to be nothing that an energy potion can’t fix. Oblivion is the caster ‘default attack’ of choice, hitting/critting for around 50-80k damage with all debuffs up, providing fumble/impaired aim to enemies. With high weapon damage on it, and the build’s high lifesteal, that also helps to keep this build alive.
Side Note: I’d be excited to try this build in multiplayer with a crit-boost support build like this one: https://www.grimtools.com/calc/b280bXe2 . This support build gives the team +24% OA +63% crit damage, which of course would send Priest of the Damned’s damage through the roof.