Rekt has a YouTube video that covers cabalist here:
Thanks! The video above should be sufficient enough (I used Sigils of Consumption + Ravenous Earth, slowish but sturdy). This is an endgame build, so switch at level 94+ having all Core and Mandatory items in your stash
.
Greetings!
This is 1.1.9.8 update:
- Oblivion: increased % Weapon damage on the granted skill to 125%
- Pulsing Shard: increased % Attack damage Converted to Health modifier for Albrechtâs Aether Ray to 8% and increased its % Crit damage modifier to 15%. Added 15% Attack damage Converted to Health modifier for Reap Spirit.
- Chariot of the Dead: increased % Stun Resist to 20% and Health to 250
- Empty Throne: increased % Freeze and % Stun Resists for player and pets to 25%. Increased % Aether, % Chaos and % Pierce Resists for pets to 15%.
- Rattosh, the Veilwarden: increased Health to 350
- Scales of Ulcama: increased % Health to 6%, Health to 250 and % Run Speed to 6%
- Wendigo: added 5% Run Speed. Increased % Health to 6% and Health to 250.
- Wayward Soul: reduced Cooldown to 8s and Duration to 5s
- Ill Omen: increased damage scaling with rank
The build is up-to-date. Have fun!
Iâll admit that I donât play a lot of your builds. (Caster-phobia lol, as well as increasingly less time put into copying othersâ builds and more into my own) But the effort and dedication you put in deserves recognition! So, good job sir!
Hello there! ![]()
Here we are, looking at the build in 1.2.0.3 patch. What is new?
- Reduced Monster Vitality Resistance on Elite and Ultimate difficulties by 4% and 8%, respectively.
- Increased Monster % Life Leech Resist. This makes % Attack damage Converted to Health less effective. On Ultimate difficulty, this is roughly a 30% reduction against an average boss. Defensive/healing abilities and Constellations have received a buff to compensate for this change.
- Pulsing Shard: added % Vitality damage and increased % Crit damage modifier for Albrechtâs Aether Ray to 20%
- Mythical Aethereach: increased Aether damage for pets to 21-33 and the bonus to Reap Spirit to +3
- Mythical Voidwalker Footpads: reduced Cooldown on the granted skill
- Mythical Wraithborne Legwraps: increased Health to 890
- The Clairvoyantâs Focus Set: increased Aether damage modifier for Doom Bolt to 400
- Mythical Clairvoyantâs Hat: increased Vitality Decay modifier for Reap Spirit to 300 / 5s
- Mythical Clairvoyantâs Mantle: added +3 to Spectral Wrath
- Mythical Clairvoyantâs Wand: increased Radius modifier for Doom Bolt to +2. Increased Aether damage modifiers for Albrechtâs Aether Ray and Reap Spirit to 70 and 400, respectively. Increased Heal on the skill proc.
- Ghoul: increased Health Regeneration to 16 and % Health Regeneration to 30%
- Rattosh the Veilwarden: added 45 Defensive Ability and 5% Physical Resist
- Scales of Ulcama: reduced Energy Regeneration to 2.5 and incrased Health Regeneration to 30 and Defensive Ability to 45
- Wendigo: increased Health to 300 and replaced % Physical Resist with 40 Defensive Ability
- Ghoulish Hunger: added % Increased Healing (Forgotten Gods only) and added % Cast Speed
- Mark of Rattosh: increased % Life Leech Resist Reduction to -10%
- Wayward Soul: increased Armor scaling with rank
- Blood of Dreeg: reduced Cooldown to 12s and increased Duration to 60s. Increased Energy Cost and Health Regeneration scaling with rank. Increased % Heal at scaling at ultimate ranks.
- Mark of Torment: increased Energy Cost scaling with rank. Duration and Cooldown are now fixed at 5s and 16s, respectively. % Damage Absorption now starts at 15% and scales to 35% by rank 10, 50% by max ultimate rank.
- Reap Spirit: added Vitality damage. Increased % Pet Attack damage on the Wraithâs special attacks, which now scale with rank.
Quite some buffs, I admit. And nerfs for life-leech
. Still the build perseveres. Added updated GT link with Plagius medal and new videos except for Mogdrogen.
Until next time!
Hello! ![]()
Let us see if this build survived two patches.
1.2.1.0 patch.
- Mythical Albrechtâs Duality: reduced Cooldown on the skill proc
- Mythical Voidwalker Footpads: reduced Cooldown on the skill proc
- Mythical Wraithborne Legwraps: increased Health to 1120
- Chariot of the Dead: replaced Health with 60 Armor
- Ghoul: increased % Attack damage Converted to Health to 5%
- Scales of Ulcama: increased % Attack damage Converted to Health to 5%
- Turtle: added 80 Armor and 8% Armor. Removed Health and % Physical Resist.
- Widow: added 10 Defensive Ability
- Arcane Bomb: increased % Aether Resist Reduction scaling with rank to -40% and increased Aether damage scaling with rank
- Mark of Rattosh: increased Vitality damage scaling with rank and increased base % Vitality Resist Reduction by -3%
- Mark of the Wendigo: increased Vitality damage scaling with rank
- Wayward Soul: increased Armor scaling with rank
- Blood of Dreeg: reduced Health Regeneration scaling at ultimate ranks
- Aspect of the Guardian: Increased % damage scaling with rank to 100% by rank 12, 210% by max ultimate rank. Reduced % Physical Resist scaling with rank to 10% by rank 12, 13% by max ultimate rank.
- Solaelâs Witchfire: added Defensive Ability scaling with rank and increased % Attack Speed scaling at ultimate ranks to 23% by max ultimate rank. Reduced % Vitality damage scaling with rank to 75% by rank 12, 145% by max ultimate rank.
- Second Rite: added % Crit damage and % Bleed damage scaling with rank
- Vulnerability: increased Defensive Ability Reduction scaling with rank to 100 by rank 10, 200 by max ultimate rank
- Harbinger of Souls: increased % Attack damage Converted to Health scaling with rank to 12% by rank 12, 20% by max ultimate rank. Increased % Vitality Decay Duration scaling with rank to 75% by rank 12, 125% by max ultimate rank.
- Ill Omen: increased % Damage Reduction scaling at ultimate ranks to 35% by max ultimate rank
- Reap Spirit: increased Damage scaling with rank. Increased summoned pet damage scaling with rank on the special attacks.
- Spectral Binding: increased Health scaling with rank to 1450 by rank 12, 3500 by max ultimate rank. Increased % Aether damage scaling with rank to 120% by rank 12, 240% by max ultimate rank
- Spectral Wrath: increased % Aether Resist Reduction scaling with rank to -30% by rank 10, -40% by max ultimate rank
1.2.1.5 patch.
- Arcane Bomb: reduced Cooldown to 1s, increased Radius by 44%, and increased the trigger area for the rune by 125%.
- Second Rite: increased % Damage scaling with rank to 100% by rank 12, 210% by max ultimate rank and increased % Crit damage scaling with rank to 20% by rank 12, 30% by max ultimate rank
- Vulnerability: increased Defensive Ability Reduction scaling with rank to 150 by rank 10, 300 by max ultimate rank
Many good buffs here, I admit
. More damage, Crit, DA which was converted into more damage. Turtle nerf and overall %Phys Res reduction were not detrimental much for the build, so I took Panther instead for more OA and Crit. Also relocated some points from Physique to Spirit thanks to Solaelâs Witchfire change. And thatâs about it
. GT link and screenshots were updated.
See you!
Can you post devotion prog plssss?
Here Level 100 (GD 1.2.1.6) - Grim Dawn Build Calculator. Go to Devotion page, move the slider below to see step-by-step tree filling. Green node - add Devotion point, red - remove.
Much appreciated, legend!
Hi again! ![]()
Let us see 1.2.1.6 changes for this build.
- Pulsing Shard: replaced % Vitality damage with % Elemental damage. Added 100% of Vitality dealt as Aether modifier for Reap Spirit.
- Terrnoxâs Aether Tome: added 100% of Vitality dealt as Aether modifier for Reap Spirit
- Mythical Albrechtâs Duality: added All Resist Reduction to the skill proc
- Lotus: replaced % Physical Resist with 25% Reflect Resist and 20% Health Regen. Increased % Increased Healing to 20%.
- Wendigo: increased % Vitality Decay damage to 130%
- Mark of the Wendigo: increased Vitality damage and reduced % Attack Damage Converted to Health scaling with rank
- Doom Bolt: increased radius to 3.5 and increased damage scaling with rank. Reduced Energy Cost scaling with rank and reduced Cooldown to 4s.
- Blood of Dreeg: reduced Energy Cost scaling with rank
- Solaelâs Witchfire: increased Defensive Ability scaling with rank to 158 by rank 12, 288 by max ultimate rank
- Ill Omen: now spreads immediately when a target dies and no longer spreads from corpses (ie. corpse persistence and gore settings no longer affects Ill Omen behavior)
- Ill Omen: increased damage scaling with rank
DB buffs are good, both for single target and AoE, nothing wrong with that. But Pulsing Shard changes⌠Why do we need two MIs for Aether RS and nothing universal, huh?
Bad change, do not like it. Until then, Divinerâs Codex is our choice, doesnât break our hybrid build. GT link and screenshots were updated.
Have a nice day!