who needs HP
(well, actual I need them - can even easily die with 20k and one hit - but this is another story)
OK, no problem. I was kinda hoping somebody could make it work because it can be actually pretty neat and satisfying when there are multiple enemies.
Perhaps we can just settle for a more realistic goal of maximising the fun factor by stacking OA and attack speed and having just enough of everything else to be able to clear MC content without worrying about clear times.
That somebody could be you, builders are playing it too safe nowadays, cowards!
like i said, it was very quick item swap on my arcaneweaver/veilkeeper elementalist, so very few considerations were made
nop, back when i last messed around with this in a more serious manner i think i ended up that maxing upheaval was more important than full lightning conversion, so shoulders are probably not worth swapping, but maybe a ring could be
like i said, didnât touch/redo points at all, just gear to check if points were even there
i think thatâs going to be the saving grace/necessary regardless of conversion or reaching brimstone
like i said, unsure if stats can even be salvaged without 8 double rare MIs, this wasnât so much a point as to the build concept being viable, but just as far as the skill points goes they are atleast possible
True, points are indeed possible. Cost of losing Korvaak helmet is something Elementalist canât afford probably, itâs like ~13% attack speed from a helm slot and an insane proc (some decent flat as well).
I think we all have tried Elementalists at some point of our lives and all got traumatized by it so subconsiously we all want more interesting Elementalist builds to work.
Or am I projecting.
I loved that Savagery build when Ultosâ set added an extra target, which lasted for all of one patch (1.1.9.3, if youâre curious). It was just super fast and simple and fun.
I started leveling this Blazerush build using Barthollemâs Warmaul and I can confirm that it can and will proc multiple Upheavals in a group.
Ascended Diadem gives 6% OA to Stormcallerâs Pact so it might be possible to create something similar to the old Ultosâ with the new attack radius on Barthollemâs, but as @Gnomish_Inquisition said, it will take a ton of MIs. I started a Grimtools (didnât finish cuz it was so fantastical) and at least the weapon, head, chest, and amulet were MIs. And the shoulders, pants, rings and belt should probably be MIs, too. But possible!
And another way trying to build such a guy - 5 MIs - lots of aggressive - but the OA is now better, upheavel at 20/20, no conversion, health still 11k, some resistance are rather low, and the damage is much much lower - Elementalist, Level 100 (GD 1.1.9.8) - Grim Dawn Build Calculator
and for fun - prop to crit 0 up to 4 enemies with a ctc of 40% (and assuming there are always 4 enemies around)
0 1 2 3 4
12.89 34.80 34.54 15.15 2.62
updated the build to the 1.2.0.3 version, added new videos for cr/sr and superbosses except avatar.
build got a bit more hp (which is nice) and damage, bit less oa and da, so nothing changed drastically - itâs pretty good.
I noticed that the 1.1.9.8 version is included in the New Top 20 excel sheet, not the 1.2.0.3 version. Is that because the 1.1.9.8 version maintains the higher OA thus more Upheavals?
not sure I understood your question correctly. a couple of Blazerush specs were tested for second top-20 list but none made it in. also in 1.2.1 it lost sth like 200 OA with Tempest affix nerf, soâŚ
You answered my question. I meant the version that was included in testing which can be found on the shared google document/sheet, not that it made the top 10. Fun build.
Wanted to try an elementalist build after the wind devils became permanent in 1.2.1 but in the build still the best âbig stick big bonkâ build after the OA nerf?
Hc regen version this build viable?