[1.2.1.3] juggernaut tremor projectiles angled off-centre

the projectiles for obsidian tremor (juggernaut), winter kings might (crown of the winter king), vires cascade (honor relic) and siegebreaker remain off-centre. this bug happens with an odd number of projectiles on skills based on skill_attackprojectilefan. with 3 projectiles it seems to angle the projectiles as if there were 4 while leaving out the leftmost projectile, thus at range you will never hit a small target directly:


fixed in 1.2.1.4, much appreciated. might want to reduce the arc (projectilelaunchrotation) to 2/3rds (3 projectiles) or 4/5ths (5 projectiles) of their current values respectively because that’s what we had in-game.