[1.3.0.5] (Fang Edition) (elemental+bleeding, Bysmiel pet conjurer, Ravager of Flesh: 0min 36sec, Callagadra: 1min 19sec, Wolf Mogdrogen: 1min 21sec, The Dread: 45sec, The Crate: 13sec; no-MI; no-doping, all-superboss killer; SR 37+)

Great guide. Thanks for sharing.

2 Likes

That’s… really weird. I wonder what happened? :thinking:

1 Like

Is there any leveling guide for this build? About skill plan, I don’t know what is priority.

There is no specific build guide for this build. From what I recall, you should be able to easily reach Level 94 just by focusing on using “Primal Strike.” In other words, until Level 94, it’s easiest to level up by making “Primal Strike” your main attack, just like a Warrior. Since “Primal Strike” is a Lightning-elemental damage attack, equipping other gear that boosts Lightning damage will be a huge help. Your top priority during the leveling process should be to keep all resistances at 80 or higher. The next most important thing is to equip gear that increases Lightning damage. As far as I recall, I reached level 94 without any major difficulties using this method.
Once you reach level 94, you can use skill redistribution to simultaneously adjust your stats, gear, skills, and devotion to match this build, and then transform into a Summoner.

1 Like

Can i remove Grasping Vines and Doombolt and still defeat the Celestials? Thank you! Great build btw!

My conjurer’s skill set does not include “Grasping Vines.” The conjurer proposed by AetherPistachio does not have “Doom Bolt.” I’m not quite sure which conjurer you’re referring to. In any case, neither “Grasping Vines” nor “Doom Bolt” are primary attack skills; they merely serve as triggers to activate specific constellations in “Devotion.” You can take down Celestials just fine even without “Grasping Vines” or “Doom Bolt.” For reference, my Devotion is very aggressive, while the modified Devotion build suggested by AetherPistachio is very stable. Either Devotion build would be a good choice.

Translated with DeepL.com (free version)

1 Like

About faction, can you tell me what are your choice?

I didn’t start this game with the intention of understanding the story, nor did I play it with any particular focus on faction relationships. Just for reference, here’s the current state of my Conjurer’s faction relationships:

2 Likes

hello @sk_choi is there a change to SR as I see you mention this


Mob/boss in SR 36-37 now has strength of mob/boss in SR90-91?

Many people generally agree that SR30-31 corresponds to the former SR75-76. If that is the case, we can infer that SR36-37 = formerly SR 90-91, and SR 38-39 = formerly SR 95-96. This would mean that, in terms of difficulty, such an equivalence roughly holds true.

it is a 2.5 multiplier

36 x 2.5 = 90

1 Like

Oh~ Thank you

Just notice this build required giga helm from Mogdrogen :frowning: I literally have all other gear except it.

  1. Download my character’s save file and start the game with that character.
  2. Go to the Inventor, remove the Augment from the Header Armor, and then drop the Header Armor on the ground to remove the Ascension bonus.
  3. Now pick up the Header Armor again and place it in the Item Transfer Stash.
  4. Restart the game with your own character, take the head armor out of the Item Transfer Stash, and equip it.

Translated with DeepL.com (free version)

dropping an item with ascension bonus on the ground does not remove it, and ascended items are not soulbound - you can put those in shared stash. At least in general, is there an exception to this item you are talking about?

I’m not sure if there are differences between game versions. I just tried it again and noticed that dropping an item on the ground doesn’t remove the ascension bonus.

Must have been a bug in the past or something