10 Years Ago Today

Well, not yet. The 3 other projects are Farthest Frontier, their town building game which fully released back in October, the RTS game and a horror survival game. Pre-production work on GD2 will be starting some time this year, but it’ll be a long while before we hear anything about it.

Long thread on this, but Medierra said maybe some Chthonians, but no Aetherials. That was a while back though so may have changed.

As a player from day 1 of early access back in 2013 it’s been an amazing journey Crate and congratulations. Backed even before the KS and watching the game and the company grow has been a real treat. Looking forward to what’s coming even if I do suck at RTS and have never played a horror survival game in my life. Always the first time, right! And while I don’t want you to rush GD2 I hope I can hang on long enough to play that as well. :crossed_fingers:

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:rage:

NEED MOAR GD2

I didn’t start playing until just a couple months before launch, Dec 2015 iirc. I always loved hearing the stories from those who have been around and active since the very beginning.

In game preview Grim Dawn 2010

Grim Dawn

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Incredible! Even though it’s from 2010, I love this image so much. This graphic, this atmosphere, this fog—it’s been beautiful since the beginning of time.

Now, what place is this? I don’t remember this place!

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It was pretty much an early build from Crate. I can’t remember the exact location though, maybe Arthur can elaborate on this.

There was another picture from 2009 too, where the character was standing on an edge cliff overlooking the area. I was hoping back then TQ would of received another expansion after immortal, but Iron Lore shut down, and it was silenced for few years up until 2009 when i stumbled upon Grim Dawn.

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Congratulation to 10 years of one of my favorite ARPG games!

I backed the original kickstarter campaign and was pleasantly surprised when it launched. Having it on GOG, many kudos for releasing it there as well as on steam.

Hopefully all games you develop will come with the offline/single-player-first mentality, as (in my opinion) it is the way to go. …and Grim Dawn executed it perfectly.

You guys at crate entertainment rock!

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The success of their games do in fact lies with their offline single-player experience. I’m sure all their games forward will be offline with single-player firstly and maybe with online as optional.

My wish for Grim Dawn 2:

  1. Sequel to Grim Dawn
  2. Obtain all the qualities that made Grim Dawn unique
  3. Offline
  4. No Seasonal Content
  5. DLC Expandable Content

I don’t care about a teddy friend holding my hand in a co-op play endeavors lol

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Wow back in 2010, still aaaahhhh in 2026.

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10 years, man… I still remember the Patreon when that started, and playing the alpha. Back then my Pc could barely run the game. :smiley: I never would have thought I’d be still playing it to this day, trying out new and new builds!

Well, I remember playing Warden over and over again … Some bug hunting… I am glad that I supported this journey.

These were the two vids that sold me on the game. Can’t believe it’s been that long.

Also, I know everybody loves “Lonely Moon” but “Headed Out” is still my favorite track.