2 issues with WASD

I play with the DPYes tool and used its WASD so I’m happy that WASD is now in the actual game, however there are 2 problems with it that don’t exist using the tool:

1 - Evading goes towards the cursor.

There should be an option that lets us evade to where the character is facing.

2 - Using the “move to” command on left click doesn’t move you and instead default attacks.

Sometimes it’s better to rely on the game’s pathing rather than WASD (when you get stuck on enemies for example). I’d appreciate if it still worked as a movement option, or please give us a keybind option in the settings to bind “move” to a key of our choosing.

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If you scroll right to the bottom of the keybinds settings there is an option labelled “force move” I believe this is what you are looking for :slight_smile: mine is bound to the F key no idea if this the default or not sorry.

I think “Force Move” is for pets. The player move keybind is just called “Move”.

That keybind does not make the player move and instead just forces you to move instead of interacting (or attacking i believe) when you click something.

Edit: It’s not even available when using WASD layout unfortunately, it could potentially help with the issue i reported here Issue with WASD while holding button of skill on cooldown

Edit2: There is an actual “move” keybind (not sure if it’s new, i don’t remember seeing it before), but like the “force move” it’s not available in the WASD layout.

Agree that dodge should move in the direction you are pressing/facing when using “Keyboard” and ignore the mouse placement.

Dodging into the mouse, is constantly getting me killed, as I am aiming at a pack of mobs and need to dash out (typically backwards).

It’s dumb that the “Keyboard Only” option functions exactly how I would expect. I would leave it selected, but then I can’t use the mouse to move and attack or interact with stuff. Super annoying.