Hello, some update for Ritualist to boost this class points into tier list. Changed some things from last build to make it more all-round and even with a lot of vitality nerfs it is doing very good. One thing I could not do is facetanking Callagadra in second phase which maybe is possible with totally another setup made only for her. Was too lazy to do naked crucible but it’s possible for sure, timing is unknown for me altough.
Build
https://www.grimtools.com/calc/O2G1jAqZ
Compared to conjurer it’s very hard to manage resistances and OA without rares. So all three rare items should be farmed for as much resistances as possible + some OA/DA which can be modified with proper physique/cunning points, depends of roll. It’s good to stay around 2.9-3k OA and 2.6-2.8k DA to be comfortable.
The reason I use Oblivion relic is because it’s way more comfortable than Savagery, damage in crucible is very good for cleaning trash monsters and a lot of skill points are free without savagery so we can add them somewhere else. Another thing is that oblivion is great for survivality which is needed a lot after nerfhammers into vitality.
Performance
Crucible 2+4 4:55 (4:49 buff time as I see but I prefer real time metric). Average a little bit over 5min, like 5:10-5:20, got more runs like 5.0x, 4,59 etc
SR 105
Ravager 2:20
Mogdrogen 2:00
Crate boss
SR 80 all bosses pulled
1.1.5.1 old build
Summary
Hello, I found vitality based 2hander Ritualist can be strong and promising for realms and superbosses. That’s my first attempt on vitality build ever so I don’t consider it 100% finished and polished, that’s why I would like to get some help from you guys - especially in making it viable without greens to be more accesible for average player.
Concept
https://www.grimtools.com/calc/w266mdx2
My goal is to focus in meele fighting (savagery converted elemental - vitality) and good survivality and some damage from Dark one set, double totems heal a lot. It’s basically more hybrid, caster fighting in meele range what is necessary for survive and doing damage.
Edit: I’ve figured out good greenless setup for 75-76 farming, my goal was to make it deathless, safe and decent in speed, I will explain my item choices too. Most items are target-farmable and craftable. 2 deathless runs below. Craft everything you can for freeze resistances, I think even relic should be okay, however I forgot about it in my gameplay. I am still open for suggestions.
E: Thanks to Ya1 and Sir_spanksalot suggestions it can be worth to take of points from savagery/some wps and max RE + decay, should be easier to pilot, slighty dps one target decrease.
https://www.grimtools.com/calc/vNQD1GMZ
Ring: Just survivality, this 6% adcth makes HUGE difference, and we need to overcap resistances enough to be comfortable during farming. My tests were better with it than Ring of Basti but you can use it if you wish.
Belt: That was hard choice but I think this new one (Mythical string of maggots) is good choice, screw that conversion. Resistances/oa/+1 necromancer, that’s it.
Medal: Why not Mark of the forbidden? Just sacrafice something for something. More resistances which we exactly need and stun res. For SR I try to always go for comfort, consistency and no deaths, however you can use both choices, both are good.
Pants: Changed for Arcane Harmony because I was dying from skill disruption monsters sometimes. Remember we are mostly meele fighter so it’s better to stay safe near them.
Current results:
SR 100 pass - I can go higher for sure, 105 is realistic, only normal chunks are pain, decent boss combo with some amount of fishing for it should be okay. 1 stupid death vs Moosilauke because I forgot freeze resistance potion and I have no idea how to squeeze solid amounts of freeze res in this build without pharma.
Callagadra killed in 3:40-3:42 if you don’t count few seconds of luring her to the wall, I wanted her position stable because if we are fighting without wall near us she can run away sometimes, we lose life leech and we can instadie in second phase. I wonder killing her without pharma can be hard without some good RNG.
https://www.youtube.com/watch?v=I22kAWwviSE
75-76 farming example runs, decent results, deathless, pretty comfortable. I didn’t agro-abuse at all, usually first boss who rushed at me was killed, then rest, every boss room should be always managable, especially if you use camera thing or something.
#1 12 min easier run
https://www.youtube.com/watch?v=pTFqykYjRe0
#2 15 min harder run, Moosilauke was pain because I forgot freeze resistances but everything was managable.
Regards