I support this as well. Thereās not quite as much chaos support overall as Iād hoped, and a good bit less than Iād expect for an Occultist in particular.
I think this must be the one of the most requested balance changes. Crate is incredibly resistant to such change. Too bad you donāt have any RR to penetrate them
thing is, with one cast of WoP you hit lets say 8 mobs with one click of a button, so make that 1 sec for 8 mobs with applied RR.
pox get applied to only one single mob and spreads after, so it would actually take longer for the 8 mobs to be affected.
i stick to my point, that said changes would be fine.
I tried making a Chaos CDR Caster build last week as a āsomewhat educatedā newbie - and every option I tried just felt so clunky and un-fun.
Warlock is fun and has good synergies, but zero relevant RR from masteries.
Purifier has promise but itās so point hungry, plus neither of the Exclusives are of any real use except for some peripheral advantages like Physical Resist or reduced incoming Damage.
Pyromancer would possibly be OK but only once you get chunky Fire->Chaos conversion for almost every skill you use, plus it feels like youāre going 70+ points into Demo just for Hellfire Mines plus the last node of the BWC line.
Deceiver, same critcisms as Purifier except you get even less relevant RR.
Of all the playstyles of the above I tried, Warlock makes the most sense, but lack of RR just kills it.
So add my (pointless) vote for adding Chaos RR to something in either Arcanist, or to Bloody Pox.
Or just put some on Devouring Swarm, Blood Pact or Entangling Vines and get some great mutual damage synergy for a Chaos/Vitality Conjurer.
I have a bank full of great Chaos legendaries and no real ability to use them!
Thing is you need Myth. Essence of the Grim Dawn for Chaos based AAR to leech.
Without itā¦ well, good luck.
As for other chaos based builds, the conduit usually feels like a big waste to use cuz thereās so many other awesome / simply better stuff to use instead.