What do you think of a “Tower” dungeon with 100 floors?
- Located in the middle of the map, right in the middle of the ocean, a tower leading towards the heavens.
- Will require Skeleton Keys.
- Maps would be procedurally generated and will be totally different each playthrough.
- Goal is to find the red portal that takes you to the next floor.
- No Riftgates.
- Can only leave via a very rare blue portal that takes you back to the entrance.
- Items obtained in the tower will be dropped upon death.
- Features a very rare NPC that could store a very limited amount of items, so you don’t have to fear death that much.
- Has checkpoints every 10 floors so you can take a rest or something, but if you die you lose 20 floors of progress.
- Floors can be human, aetherial, undead, or chtonian based.
- Heroes and Bosses appear very often.
- Difficulty scales with player number, level, and overall gear level.
- With the 50th and 100th floors featuring unique superbosses, probably a God from the lore.