First time modder. I’ve been poking around for a couple of hours, so I figure it’s about time to ask for help.
I’m trying to add some new buttons to the player inventory page. I figured it’d be simplest to add a copy of one of the existing buttons (e.g., auto-sort inventory). But I haven’t had any luck thus far. Here’s what I have done:
Added a new reference in records\ui\character\character_mastertable.dbr.
Added a new variable to templates\ingameui\characterwindow.tpl.
Added a new DBR to records\ui\character\characterinventory\ that is a copy of inventory_buttonautocomplete1.dbr.
Changed the position of the original auto-complete button (confirmed this works) to show the new button.
So after those steps of course, I can’t get a button to display. Is there something I’m missing? Is it even possible to add new buttons to the screen?
Correct, I attempted to add the variable to the template. I kind of figured I wouldn’t be able to do this.
So I guess this means that there is no way to add arbitrary buttons to the UI? It seems the new mastery tutorial only works because it is adding a button to an existing group of buttons.