Dracarris getting almost twice the killspeed on big bads with way less potent gears and levels certainly makes one wonder at the call for endgame dps reduction on raise skeleton.
Especially considering her main DPS pets are less difficult to maintain by virtue of auto-spawning on ANY player attack.
Neglected to mention at high level skeletons pop like candy, they die faster than any other pet in the game.
Constantly needing to resummon skeletons, plus their TOTAL LACK of resistance to bleed (while NPC skeletons are basically 99% immune) needs to be addressed.
Another thing is i’d rather not see a nerf to my skellies until the new bosses get nerfed lol. several are already impossible for pet classes.
My “insanely overpowered pets” can get 1% off Mogdrogan in about 60s, during which time they all die and i have to resummon the entire army to shave another 1%…
And that’s with me lvl 82 fighting Mog ON NORMAL.
Pet classes are not meant to kill the world bosses. He simply vaporizes pets in a matter of seconds; far faster than CDs on summons. Anyone who says their pets can live longer, sorry I don’t believe you.
Kind of funny when that lightning pet Conjurer build killed Mogdrogen in about 3 minutes in Ultimate. But it got heavily nerfed in the next update.
Not to mention how Dracarris Pyromancer pet build was killing Mad Queen in 6 seconds. But then Primal Instinct was nerfed by only having 5 bugs and their attack speed was reduced.
Mad Queen is a joke for pets. not remotely comparable to the new nemesis, Mog or Ravager. Pet builds as far as I know are patched out of those ATM.
riiiiiiiight. are there any viable pet builds in the game for Mog right now? those videos are years old. I don’t really mind that his resistances are all 500%, but his DPS shouldn’t be high enough to mass-one-shot skeletons.