After trading with fellow forum members I got almost everything my build could desire. My Druid wrecks havoc both in melee and in ranged battles, using tripple resist debuff (viper + arcane mines + raging tempest) and damage debuff from Oleron’s augment.
I do need end-game relic to complete my build however. Those are the options I have (got Aegis blueprint, can ask to craft EoS and Avenger). All relics require insane amount of mats, especially Avenger. All seem end-game. Eye of the Storm is pure damage, from what it seems. Avenger is decent damage + about 105% resists for me. Aegis does less damage of all three, but offers 40% res and very interesting proc.
Can you guys share your experiences using those relics? How are those procs on practice? (I am using savagery + Primal Strike for melee, arcane mines on vines + Reckless Tempest on Wind Devils + Ultos proc everywhere for ranged). Especially, how does healing from Aegis works? Is it healing me for every hit I make? Or is it per second heal?
I’ve got a build using Aegis. Seems to go off fairly often, but I am using it in an odd AAR build I’m testing, so that is probably skewing my results, since AAR hits so fast. The heal has saved my hind end more than once. I can’t say as I’ve ever used Avenger, but I have used Eye, and it is a LOT of damage.
What’s AAR? And how much is “a LOT”? I don’t quite get what this proc does, is it just 150% buff to damage, that’s it? Or is it a spell? Because it does not show how much damage it makes.
So does it work on each hit, like 8%+350 hp restored per hit or per second?
Well I need to use Mark of Illusions for this build, it’s very power hungry, I am casting Winds and Vines constantly (on top of Primal Strike + Oleron in melee). Restless remains buffs my life steal, don’t really need +electrocute damage there. No attuned lodestone seems like a waste of a lot of potential Anyway, that’s all details, tell me what would be your devotion road?
Also, what’s the point of “Blood Pact” for my build? I thought its 5% damage converted to health comes from the Totem’s damage itself, which is kinda small.
Depends what you’re looking for. Aegis makes you more or less unkillable as long as
You’re not braindead.
You have a modicum of CC resist.
Eye of the Storm is an offensive powerhouse for Lightning and does a good job of reducing Energy demands due to its -Skill Cost and +Spirit.
Avenger is…well, underwhelming. The proc seems like it’d be good but it really isn’t. Too finicky. The resists on Avenger are nice, though, so take it if you need those.
Edit: In answer of your question about Aegis above, the heal only occurs once per proc, so at most once every 8 seconds.
AAR is Albrecht’s Aether Ray. At 200% cast speed it hits… I think 5 times a second? So, faster than basically everything else that isn’t AAR.
As for what the proc DOES:
You have an 8% chance on EVERY attack to make it activate. That includes a lot of things, more than you’d expect.
It lasts for 6 Seconds, and can only activate every 8 seconds, meaning that you have 2 seconds of downtime… Unless you have Cooldown Reduction in your build.
When it activates, it restores 8% of your maximum health, and 350 more health besides that.
While the 6 second duration is going on, you have increased damage, health regeneration, and armor.
Overall this is a BUFF while it is active. When it activates, it heals you. If you’re hitting fast enough, you can reasonably expect it to go off basically as soon as it can, which would be every 8 seconds. So every 8 seconds, you heal for 8% of your health and a bit. It’s REALLY good for keeping you alive.
My particular build combines this with Dryad, and between the two I spend so much time healing that I barely ever activate my “Below X% Health” procs.
That’s extremely informative, thanks. It kinda renders Aegis bit useless for me. So I get around 1-1.2k hp every 8 seconds, my Wendigo totem gives me more every second. So it’s only going to be useful for my Druid because it’s buffing DA and armor quite a bit, but that’s not going to make a huge difference on crucible I guess.
Well, your build is lacking Wendigo Totem, but thanks for the reply, man. Do you play crucible with it?
Imho Avenger trully shines in a pure melee physical build, my beloved tank is very similar to this build http://www.grimdawn.com/forums/showthread.php?t=42424 and yes it uses full Markovian set plus a mix of green/MI gear.
If I mouse over my Avenger relic with the auras active the damage shown is around the lines of [9000 - 20000] per activation and in a S&B melee build that means a lot of damage with a very high % of knocking down mobs which means even more damage (knocked bown mobs suffer double damage or so I think).
Outside of physical damage Avenger might not be very good but you could try it solely for the porpouse of knocking down mobs and do extra damage to them. Knocked dowm mobs don’t attack = more survivality for a 2H melee build.
Edit: I’ve never tried Avenger with an elemental melee build so now you picked my curiosity I’ll try a new toon based in your build :D.
Really? Handy to know, I suppose. I’ve not had occasion to use CDR in a build as of yet, so… My bad.
True, but on the other hand… I don’t have to stop and put down a totem, do I? I also don’t have to spend the points on the totem either. Convenient and efficient!
No, I don’t generally play Crucible at all. I do intend to test it in Crucible when I hit max level with it, mostly to ascertain how well it holds up, but I suspect it’s not going to be the fastest. I focused on tankiness, not damage, so it’d be a slow grind through Gladiator if it can do it.
http://www.grimtools.com/calc/ka2E582d
This is the current gear, with the L85 Devotions, Atts, and Skills planned out. I might test out Decree of Aldricth, if I can get my hands on one. I’d also love to replace the boots with greens, if I can. Between all my various healing procs, I’m basically invulnerable to anything that doesn’t one shot me… Which was generally the idea of the build. AAR has good damage basically whatever you do with it, so… I thought I’d add tankiness instead of more damage.
You might want some energy cost reduction instead of regen. Eye of the storm + focusing prism + a couple of points in arcane will will help
As for blood pact, it’s an aura that affect you, it doesn’t really affect the totem.
As for devotion, I would drop ghoul entirely (thanks to blood pact and feral hunger) and go for Crown (for elemental storm) so that I don’t have to use wind devil
Avenger is grossly outperformed by oleron’s wrath for phys builds - there’s flat + increased damage, OA , + to skills, the proc is better, and is easier to craft.
I messed up with the Avenger recently, needed a relic for a 2H cold/elemental spellbreaker and it’s the one and only option. And I deeply regret.
This relic requires insane amount of mats, especially ancient hearts, and is utter PITA if you don’t play around with the save files. Gives unimpressive damage increase and DA, useless resists, and underperforming proc - which by unknown reasons is partially lightning like it makes sense.
At the end I scratched my head and asked myself why didn’t keep the Arbiter. At least it brings flat HP, got more useful proc, and doesn’t require a leg and arm to craft.
I disagree with you but well what I might like maybe you don’t, that’s good in the end. I only agree about how costly crafting some relics are, maybe the components should be changed for some easier materials.
I have had my doubts too when crafting other supposed better relics just to see they weren’t as good as my previous one :undecided:
Avenger give you AoE support against crowds of mobs meanwhile Oleron’s Wrath is more focused for heroes/Nemesis/boss battles. It’s good to have diferent Relics in your bag just in case, nothing prevents the player to change pieces of gear on the fly if needed.
Eye of the storm grants an aura skill, Stormcaller Aura, with flat lightning damage (very interesting if you want more DPS)
otherwise, the attack speed, the - energy cost and the +1 to all shaman skills are pretty nice to have
What is your DPS with AAR ? Although the defense side seems well-covered, your OA is very low (it means less proc of your only resist reduction, Wrath of the Ascendant) and Shaman doesn’t seems to give you much (at least far less than Demolitionist or even Soldier)
It’s killed everything fine so far, and hasn’t died. I’ve actually only got like half my devotions at 77, I need to go back and clean that up. I’ve been doing other things lately, so it’s not getting done very fast. I expect I’m going to have issues with Valdaran, whenever I find him. I might respec devotions eventually for Widow or Imp, if I find my damage too low. Hasn’t been an issue yet, though it is sometimes slow. Flesh Hulks and those floating tentacle things in Conflagration are the only issues to date, and that’s kinda something Aether heavy builds all slow down a bit on, so I can hardly call it this Build’s specific fault. As for Shaman not giving me much… I literally went Shaman for Mog Pact. Nothing else. Just that. It was that or Soldier, and I’dve gotten less defense from Soldier.