Aether Fire Strike Support

nor am i pretending to know them all :sweat_smile:
the overarching point was just very basic; it’s not always ā€œbestā€/good to chase 100% conversion on everything - also even if it might sometimes be easily available.
As for the sigil/voidspire thing, i’m mentioning chaos sabo for a reason, because ember’s set straight up blocks out sigil medal, so ember’s chaos voidspire sabo doesn’t get sigil/100% conversion, but is still toptier FS build

and yes, as i started out saying, melee aether firestrike most definitely should get an item, because FS(and cadence) should have every 10 variants possible being ā€œuniqueā€/the fun AAs :stuck_out_tongue:

it’s because explosive strike is what’s called a secondary effect mechanic on both melee and ranged (brimstone is only secondary effect on ranged)
Secondary effects are unique in that they are wholly ā€œseparateā€ from the main skill effects, thus are unaffected by modifiers and boosters applying to the main skill. So in firestrike’s case a conversion mod, ex 100% phys to aether, would not apply to explosive strike, it would have to be global conversion.

*the list is not 100% correct anymore as some stuff like Blood Burst has changed (stuff like brimstone/vile eruption also isnt’ ā€œlistedā€ but mentioned in the writedown)