First off, I just wanted to say, i’ve had an amazing time playing and streaming your game this entire week. After 50+ its been a real pleasure, and wanted to share some of my experiences, and some things that should be brought to attention.
Firstly, the artwork is amazing. Even down to the “small things” some wouldn’t notice, like the transitions between seasons, and the snow/ice melting based on altitude.
One thing i did notice, was while planting trees, with the arborist building near an inalnd “swamp” or low altitude next to water, fertility showed a full 85-90%. After planting. It seems the ground was pushed down to an infertile level 20-30%. Not sure if this was a glitch, or was just an effect of little terraforming for planting.
I feel like the trading post workers, don’t really do much during the “off seasons” being able to manage max item numbers in general storage and all the excess in the post would be a little more desireable than “keeping in stock” a certain amount in the trade post. ( I havn’t messed with this mechanic yet, so if i’m off base, feel free flame me.)
A search bar to find specific characters in the game would be awesome! I name a lot of my villagers after people in my stream, so being able to search, and find them on the map quickly would be great.
Also, remembering people that you’ve already named, and adding them randomly to your new maps is a great touch! props to whoever thought of adding that!
Money from trading post does not equal gold ingots? not sure if this is a bug, or planned just thought i’d mention it.
Thoughts on the smoker granting a small bonus to desirability, rather than a nerf. I dunno about you guys, but the smell of smoked bacon is one of the reasons i get out of bed in the morning. It would also help with market transportation as well, keeping products on the outskirts of town, and not in "industrial areas.
A little extra desirability reach on buildings with upgraded roads would go a long way. With no way to upgrade school/bakery/pub, feels like spamming down more isn’t always the greatest use of resources/labor.
Farms. Farms are awesome! i love that the herd can graze fields, and fertilize your crops, such a great mechanic. It does seem though, that the farmers are very bad at managing their food for winter store. often dropping their deliveries because of a storm or not gathering their needs before the windmill/brewery swipes it all. (gathering sooner/or being able to reserve grain for the job, would be great)
With some unusable ground, due to building around mountains, it would be cool to be able to build a root cellar into ground or side of a hill.
Work camps. I rarely use them, mainly because i always have to manage their work. Being able to increase area size of their work space would be great, as well as an alert for when they are idle. Seems, they can clear most trees in an their work space pretty quickly, and are often left forgotten, until i run out of wood. ( i usually just keep extra laborers and clear a Forrest when i’m low.)
This brings us to raiders. Such a great mechanic to have in an RTS. Having that feel of threat, pushing us to better prepare, and defend our precious resources.
I would LOVE to see raiders a little more dynamic. Having a certain goal they are trying to achieve. (like traders have certain stock, and needs.) One group may need food, one may need iron, one, just wants to create chaos! It would be awesome to see.
I know people have probably mentioned raiders dropping resources or loot. but aside from dropping armor or weapons (kinda boring tbh) Perhaps higher tier raiders, or bandit leaders could drop “satchels” or bags, which would be like upgraded baskets. that hunters or foragers could wear to add a little carrying capacity.
I’m not sure what you have in store for traders in the future. But it could be fun to have a little more relationship with them. building an upgrade road to your city from their entry point on a map (for faster travel) or buying at less than stellar prices, to butter them up, for future sales. or requests for the next year.
I’m sure i’ve mentioned things already posted about. I have yet to look around the forum.
I just wanted to share some ideas, and say how much i’ve enjoyed your game. Keep up the great work! Much Love, Cheers!