Allagast set makes no sense now with Star Pact change

The Sky Shard modifier was changed to cold damage from aether for this reason.

The Storm Box one is currently Aether, but we may do the same thing to it down the line.

It is. Allagast set need to be revamped again. That bonus to star pact and aether lightning TSS on the set makes no sense now. Honestly, aether TSS cannot be made anymore unless there’s enough modifier to flatly reduced TSS cool down. Although, I kinda agree with the changes on star pact though, but you guys need to at least give some defensive properties to clairvoyant set now.

I agree with the changes on albrecth’s duality, but removing CDR from iskandra’s hood and amulet, kinda harsh…

Also thanks on reverting the discord cadence changes. Also that malakor’s infusion, hot damnnnnn

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Now, I understand this isn’t really the focus of the set, but the scepter does aether damage, and I used Chain Lightning (Seal of the Skies) on left-click when my skills were on cooldown. The scepter converted part of the cold damage to aether, and along with the weapon damage portion, I kind of had a aether/lightning Chain Lightning (with a bit of cold). I know the change was made for other reasons, but it kind of irks me that it had that effect of my build. There are other aether builds than spellbinder out there. :undecided:

I just realized it’s probably also converting my item and devotion procs (like Spear of the Heavens), isn’t it? Ugh… it’s killing my motivation to play Allagast. It’s not like it was OP to begin with.

Well, order of conversion may influence this.

for example, I think Slathsarr Crest PRM builds may have circumvented the Star Pacts changes due to the conversion order. For the PRM skill.

But let’s take a look at the Allagast set. I mean, come on. The set has bonuses to Star Pact. It wants you to take Star Pact. Only now, all my aether procs are going to get converted to cold. I don’t care that the item skill mod comes first. Anything not caused by an item skill mod is going to get converted. I don’t think an Allagast build occured to anyone involved in this change.

I believe Zantai’s already replied on this front. Allagast being changed to Cold TSS results in still wanting to take Star Pact anyways, and Aether Storm Box isn’t affected (transmuter takes priority). The only real issue is if you were trying to do both at once, which is certainly possible and may be worth looking into:

Frankly, Allagast being a Cold Storm Box would be much stronger, if not thematically appropriate for its appearance. You’d then actually make use of the Electrocute -> Frostburn, which Aetherbox doesn’t.

ooook, but like I was saying. Procs. Spear of the Heavens, Arcane Bomb, etc.

So…swap to Cold procs? I don’t really see the issue.

it still fucking up any procs you take by converting 50% of there aether damage to cold. And procs are easily 35/40% of most builds damage out put.
So yes this will effect Allagast builds.

Why should you have to use cold procs which are found on cold gear or give cold damage bonuses in devotion instead of aether?

Then you’d have to give me 100% aether to cold, because I don’t want to have to settle for 50% of anything just because of Spellbinders. At that point, I might as well be a Trozan’s Druid.

If you’re taking Aether procs on a Cold Damage TSS I don’t know what to tell you.

Because aether/cold has shitty support compared to pure aether or cold?

Except that the set still has aether converion for stormbox and boost aether damage?

/10characters

you realize allagast isnt a cold set right? It fucking converts cold damage to aether on TSS, so yes I want to add aether procs to the build

So why would I take cold fucking procs…

Add Devastation to an allagsat build and you lose 50% of your aether damage
add Wrath of Agrivix to an allagast build and you lose 50% of your aether damage

Yet your suggestion is to add cold procs fuck off…

Ahem…

We’ll make necessary adjustments so Allagast retains its identity.

Can potentially, for example, wean it off of Star Pact in favor of Reckless Power and add a Cooldown Reduction modifier for Reckless Power.

This changes nothing aboot what I said. It still converts all cold damage on TSS to aether damage.
So If you take Star Pact on an Allagast build (which you want star pact on all TSS builds) you will lose 50% of your aether damage on procs and other skills like for example

Wrath of Agrivix. Devasation, Agrivix’s malice & spear of the heaven’s

This isn’t fucking rocket science

I would be totally fine with this. Thanks for listening!

Hold up… Why would Allagast set need CDR? Storm box has 1.8 sec cd (little update, Allagast reduces the CD of that skill by 1.3, so only 0.5 sec cd it has now), so there’s no reason for another CDR bonus anywhere, Trozan has 3, so only that needs some CDR, however, Arcanist has Eternity relic, you can get Time Dilation devotion, or roll the Of the Gildam Arcanum suffix on your ring. Yes, kind of RNG-based, but still it doesn’t need any CDR, imo. If you lack any spam skill, get a weapon component.

It’s kind of fucked up we can stack even up to 50% CDR, and on top of that some chances for 100% CDR, as that sometimes allows us to spam EVEN A DOOMBOLT. There was a clip on twitch where a guy shot 5 or 6 doombolts one after another, 0 CD. Yes, for Allagast CDR is needed if doing Crucible… wait, what? That’s even more bullshit than ever, if anyone says that this set needs CDR for Crucible, because, believe it or not, in Crucible almost every build needs CDR.

The game already has a CDR overdose, caster builds can easily get 30% CDR, while back in the day we had issues getting 20, and if we got 20, we were happy because 1/5 of the cooldown is already gone.