Any plans for additional temple runes?

I’d love to see some additional options for runes, like maybe:

  • % decrease in rat infestation (like a Holy Mother of God Make It Stop rune) half-kidding there
  • % decrease in food spoilage (coopers definitely help but something earlier-game would be nice, even if a small percentage)
  • % increase in deep mine output (speed/quantity)
  • % increase in wagon speed (likely not rune related, but would like to see better/faster options for retrieval from outlying hunters/foragers/fishermen)
  • % increase in new forager garden output (slight speed/quantity improvement)
  • % increase in trader visitation schedule (likely doesn’t equate to a rune, but would like to see them visit more often/less time between visits)
  • % better prices at trade center
  • % better prices on special orders at trade center
  • % decrease in crop loss due to weather conditions
  • % increase in selling price at trade center
    (all beyond the scope of guild additions also)

,and while you’re in there, gimme an auto-play mode where I don’t actually have to be ATK at all…I’M KIDDING!

2 Likes