Asking for Warder advices

I built this character as it flown while playing, using self found stuff and running it through trial & errors, so there’s no clear path or direction, it just happened like that. It’s pretty powerful in itself, rolled on almost all the game, but now I’m on the last parts of Ultimate (Bastion, Hidden Path, Valbury) and it’s sometimes hard (especially against Ch’thonic funny guyz).

Grimtool stuff

(the pauldron is Impervious / Of the Wolf. The resists are 80+ except stun at 55)

So I wonder if there’s stuff that can be improved. I’m really not sure what part of my equipment I could modify or if there has been profound change in the gameplay that makes my skills useless (I don’t think much, it still hold it’s ground but heh). Or any advice that can struck you.

Thank you for reading.

So it’s a bleed Warder? Why no Devouring Swarm? Biggest Bleed RR source in the game.

Way too many points in Fighting Spirit, it’s a one point wonder.

Leave Oleron’s Rage at level 12, scales pretty badly after that level.

Leave Military Conditioning for the same reason at level 10, poor scaling.

Max Wendigo Totem.

So it’s a bleed Warder? Why no Devouring Swarm? Biggest Bleed RR source in the game.

Never thought of it ahah. Let’s give it a try then.

Way too many points in Fighting Spirit, it’s a one point wonder.

Do you think I’ll have enough OA without it ?

Max Wendigo Totem.

And Blood Pact ?

Problem is that Fighting Spirit is inconsistent. It can proc at the best of times but also at the worst times, like when enemies are all dead. Leave a point in there and let the pluses from items do the rest of the work. If you are starving for OA, you can go Chariot of the Dead, lots of OA there and cool healing proc. Plus some more cunning for bleed.

Blood Pact is fine at level it is. Wendigo Totem healing pulses are much better and more reliable.

Devouring Swarm with Rend devotion proc kicks major ass.

I wonder about the point of Assassin Mark. Like, pick physical or bleed, can’t go both.

Honestly, i would go Savagery with transmuted Blade Arc if you want to go full Bleed Warder. That means going for the Bloodrager legendary set.

I guess OA is still fine after testing it out. Reaching 2300+ lulz.

Devouring Swarm is indeed really good, tried it out and I can see the life bar of elites melting in front of me. I’m just a bit annoyed I can’t really see a visual effect when it’s activated, apart from the life bar of course.
I put Wendigo at 14/12 (can’t go higher) and Devouring Swarm at 16/16.

I took Assassin Mark since I have as much Physical as Bleed :

And it probably opened the path for more interesting devotions for me, plus it’s not that far away from the build.

Honestly, i would go Savagery with transmuted Blade Arc if you want to go full Bleed Warder. That means going for the Bloodrager legendary set.

I actually started this character with Savagery but didn’t find it to my liking at all, so I’m not really sure about going back that way.

Savagery would be your main attack with transmuted Blade Arc dealing some really heavy bleeding damage. I would leave a point in Brute Force, then pick Feral Hunger and Upheaval for another two bleeding sources. Plus these last two would give Savagery much needed AOE.

If you want go Physical with Bleed, the go for it. I would still pick either one or the other and build around it.

Fighting Spirit gets a bad rap. The time you need OA the most is when fighting a boss or a nemesis… And that’s exactly the kind of time that you can either A, wait a moment to be sure Spirit will be off cooldown, or B, it’ll take you longer than the cooldown in some builds. The cooldown is only sixteen seconds. Warder builds aren’t noted for killing things in ridiculous times, like Nightblade builds do. In the end, you can get a lot out of Fighting Spirit if you’re actually willing to play around it. 235 Flat OA at 12/12 is nothing to scoff at.

Bind Huntres’s Rend to it and it will be much more visible with proccing almost instantly.