Asset Limit Per Map?

Update: For those who may have the same problem, not that you would, because you’re clever… not dumb, like me! Created two tiles called “Stable 6” because remembering to count is hard, so the blank one was overwriting the filled one. D’oh! :rolleyes:

Heya,

This may be an odd question, but I’ve hit a snag (again I hear you cry!?)… and my “Stable” isn’t saving.

I set up a region specifically for Wooden Walkways, built the pathing, built the map, saved it, force saved it, quit the editor, reloaded… poof, gone! It’s now done this twice.

Is there some form of asset limit per map, or something I’m messing up on that I’m overlooking? It saved the Layout Mode View, so I thought it was all fine, but it seems I was mistaken, as when I load back into Editor mode all the asset are gone from that tile.

Attachment: Stable 2.jpg
Attachment: Stable 1.jpg

Tiles (regions) should have unique names.
If you prefer the same name try something like: Stable 6 / Stable 6b

The number of assets per map/region is most likely unrelated to the stated problem…trust me I’ve had some serious clutter going on at times.
…just keep your fps playable. :wink:

…and… “not dumb, like me!”
Don’t be so hard on yourself!

-eidit- I see this was previously solved but maybe someone else will have a similar issue.