Asset Manager extraction failing

The Asset Manager keeps failing on extraction. Lists and says it completes the first set of files (resource, about 30k files). But when it tries to move on, it fails.

When I look in the folder where they’re supposed to go, no files actually exist there.

Tried disabling Antivirus. Tried running Asset Manager as administrator.

Open Asset Manager. Default auto-detect for tools and build paths are right. Set working path to a new empty folder. Choose extract from the menu, select the build folder.

Worked on my other computer but not this one. Ideas, anyone? (Already tried game rebuild, and game uninstall reinstall, too.)

You need like an additional 10 or 15 gb of free space. Do you? It might not work if you don’t. Idk what else would prevent it from running.

>2tb on that drive.

Does it even start or is it just not working whatsoever?

I was having an issue where it wasn’t working if I was alt-tabbed when we were testing them but I believe that was fixed (idk for sure though)

As mentioned above, it seems to extract the first package (runs through the list of files in the log – but no files actually are created), then stops.

AHA! It seems to be the default GOG install location with “GOG.com” in the path causes an error with the extraction tool.

Testing.

Yeah, it was interpreting “…\GOG.com…” as “…\gog\com…”, which caused a desync between the command line tool that does the actual extractor and the Asset Manager calls it and provides feedback… At least that’s where the files were going. It still fails after the first set, even with a clean path. (D:\GDmod) for extract. It probably doesn’t like the period in the source location either.

Attempting to install to a different location.

Confirmed. Uninstalled Grim Dawn, and reinstalled with a different install path without the “dot” in it, and the extraction works just fine now. “Operation complete.”

Nice find!