Attribute points?

My build
https://grimcalc.com/build/1008-Hr7jKo

2 hand ranged lightning based build

I am currently lvl54 and have not used a single attribute.
I tried looking in the forums//google but all the info is old and possible outdated?

The question:
Is cunning or Spirit better for a light based ranged build.

I plan on going just enough physic to use my gear, I was thinking maxing cunning would be like a pure dex build in d2 ans since I have skills that rely on landing a crit to proc cunning sounded good, however, spirit seems to give a damage boost to “magic damage” so I’m looking for info on what others think is better to stack.

Spirit boosts Lightening, Cunning makes it easier to hit and crit. So depends in what your emphasis is.

I still would go mostly Physique though (I usually invest 1:1 Physique and my damage stat (for you Spirit) for the first 50 levels, the rest in Physique - I am not claiming this is optimal though…). Many recommend all Physique for a reason.

If you invest everything in Spirit, that gives you maybe +300% damage. From gear you will get +1000% damage in the end, so even when going all Spirit, you only increase your damage by about a third, your survivability will suffer a lot though.

If you mean ranged as in guns, rifles and crossbows you’ll need a certain amount of Cunning to be able to equip those. Whether you’d get enough from the 2 masteries to equip those end game weapons I don’t know.

This guide isn’t too out of date.

http://www.grimdawn.com/forums/showthread.php?t=38085

I have lots of ranged builds (2H and Gunslingers), and I can only think of 1 (that wasn’t a Physical/Pierce build) where I actually put points into Cunning, and that was a Lightning Warder who uses Vortex of Souls on switch and only needed 1 point!

The problem is, as you are levelling up you might not have access to gear with -Cunning requirements, and if you pump Skills more than Mastery you’ll possibly be short on Cunning as you find new gear. But putting too many points in Cunning, just so you can use gear while levelling, isn’t worth it in the long run IMO.

Go for Hawk and Chariot early if you have cunning problems.

I would go full Physique personally.

Just put it all in physique like 90% of us or you’ll die from sniffing an aetherial’s fart in Ultimate.

I am 97.67% sure you pulled that number out of your arse. Just saying. :stuck_out_tongue:

it’s true, when i started i had the mentality of D2:LoD, after reading more on GD for a caster i go 5-10 pts tops, rest phys, and once you figure out the devotions… aaahahaha

hahaha

Thanks everyone for the replies.

Currently I’m lvl 55 and haven’t placed a single point, while i am only in elite… I thought if I can do this well with only 3k hp and I have 4 or 5 things right now that proc of my landing a critical maybe putting into cunning would be good?

I haven’t seen anything that can boost critical chance but a lot of things boost crit damage. being that alot of my dps comes from my landing (tempest for example) a crit I’d like to get up around 60%, although i cant seem to find anywhere that lists your chance to land a crit either…

Increase Offensive ability. Look at the tooltip for OA to see cric chance.

Thanks!

would just OA from items be enough to get up around 50-60% crit? currently I have 4.4% to crit :frowning:

I don’t think it is possible to get as high as 50-60% crit change on enemies at the same level as you.

For my lvl 82 Warden I aim to have crit chance of about 20%. Just checked, with about 2200 OA he has a 42% chance to crit vs a lvl 3 walking dead.

Maybe it could get higher if you can debuff their DA a lot, but I doubt it.

Good to know, Did you got all physique on him or pump into cunning?

No, about 20 in cunning, 10 spirit and the rest physique.

Remember you don’t need such a high crit change to proc devotions reliable because:

  1. Some skills hit more than one target and then each hit has it’s own chance to cric i.e. with 5 targets each with 20% crit chance one of the 5 is likely to crit and proc.
  2. Devotions have cooldown so you can anyway only proc it when cooldown is done. For example of cooldone is 2s, and your attack/cast speed is high enough you might be doing about 5-10 attacks in those 2s which still means it will proc constantly with a crit chance of 10% or so.