Aura of censure

It still does and it makes fighting Undead annoying. Gotta love those Skeletal Knights constantly putting up their aura.

Okay point taken.
Question is would a 20% radial enemy damage reduction be a defense that’s comparable to Master of Death and Aura of Conviction?
If yes then sign me up, although I’m still bummed out by how we still don’t have a %DA exclusive skill

I am guessing this is some sort of testing phase bug that you guys are discussing about?

No idea how good it would be when 2x reapers are using you to scrape their antlers. Absorb/phys res or temp immunity is usually best

We had % DA on an exclusive skill for a little while. It was Aura of Conviction. Then it was changed to physical resist.

I would be up for either reduced enemy damage or % DA. I honestly see the DA happen more than the reduced enemy damage. Just a guess.

And about the Skill Disruption on Aura of Censure and reflect, nope. It’s not a bug, clearly intentional.

Sounds like a guro hentai plot to me

So wait, this disruption thing you guys are facing in testing we’ll be getting it soon? Oh crap

I recall Inquisitor having it cause of previews of classes from streams which is why I suggested it. It sounded like a cool idea

Eh? This has been happening since the expansion has been released and even before in testing. Aura of Censure has a 0.7 seconds skill disruption that can be reflected back at you.

Well, I had Moose sex memes in mind for my last post but dropped it:)

What testing? We don’t test anything at the moment. Censure always had skill disruption and IIRC there were some complains even back in AoM beta that reflection reflects disruption back at you. It still has skill disruption, hence my question whether it’s still the issue.

Weeeell…let’s just say %DA was valued way way less back then :smiley:

Is it still Necrophilia if it’s a zombie?

@Norzan @StupidDragon
Never encountered it or I guess I didn’t pay much attention? Censure builds aren’t something I play a lot tbh
I do use plenty of Soldier builds and don’t recall Break Morale’s disruption getting reflected

EDIT:

Anyways back on topic

I do concur that harder enemies can shred you even with damage reduction. %DA means your enemies have a harder time hitting you and I propose for that to be added to Censure
Or we go with fluff’s choice and give Censure damage reduction potential that’s equal to Grava’Thul the KoolAid Drinker

I also think aura of censure needs a bigger range…it’s 7 m at 12/12, which is still too little for a ranged class imho. 10 m at 12/12 would be more reasonable

Having Aura of Censure giving DA wouldn’t make sense, as it’s meant to be an offensive aura. Have it debuff the enemies’s OA and maybe DA too, or have it reduce Movement Speed/Attack/Cast Speed/Total Speed as well.

This would be worthless and might as well not be there because all the major enemies in the game have 1000000000% resist to slow.

Aura of Conviction is apparently supposed to be a defensive aura and yet gives flat OA, flat pierce and damage modifiers to frostburn, burn and electrocute. Only thing defensive about it is the physical resist and reduced burn duration.

Exclusive skills aren’t meant to be offensive or defensive, they are meant to support builds. And the only support Aura of Censure gives currently is elemental RR and that’s not very exciting.

I play Aura of Censure a good deal, mostly because my pure fire purifier doesn’t have enough RR without it. I really think it just needs a slight tweak…

-Replace the skill disruption with -OA or -%OA. Currently the skill disruption does more harm than good easily shutting you down around packs of undead, and this would still feel thematically appropriate.

-Add 1.5 to 2m to the range. Right now even with medium amounts of overleveling it is just a lil bit too small.

I’ve been playing an aura of censure build a lot and I’m not sure what issue you guys are having with the skill disruption? Are you saying it doesn’t last long enough or are you saying it is actually detrimental to your build in some way? I don’t think the skill disruption fits the skill personally. I don’t see why we couldn’t get reduced %OA or reduced flat OA and have a boost, even a small one to DA. I mean if you look at the master of death is 9% OA has defensive boost on it and it has resistance. I’m not sure I understand why aura of censure as a key skill is so lacking when it has the potential to be great. I’d like to see a range increase even with the empyrion helmet it would not be overpowered.

When you try so hard to make your build work but it just doesn’t get there:

I’m saying the skill disruption on Aura of Censure, in my experience, does more harm than good.

Part of this is the duration, 1 second delay to most NPCs isn’t a big deal (assuming they had something worth disrupting to begin with) they’ll just auto-attack and use their cooldown once the disruption is over seamlessly.

On the other hand when it gets reflected your game sorta stutters, you’ll be left wondering why the two skills you just poped seemed to go on cooldown but never activated. Incredibly annoying - especially for a non-autoattack build as you’ll be ‘sure’ that you just laid a rune and tossed and flashbang only to realize after a second that the ‘cooldown’ that rune went on was too short - and by that time you might have lost 2-3 precious seconds all for a mod that doesn’t even phase your enemies! This seems to happen alot more than you might expect with the skill, I suspect because the strength of the reflect doesn’t seem to matter meaning any ol’ skeletal knight gets a freebie chance to shut you down 1/sec.

So am I wrong in that the skill disruption when it is reflected with aura of censure because it has no cool down that as long as it is ticking on a reflect mob it will disrupt me repeatedly until the aura goes away? That would explain a lot in crucible.

Edit: I did some testing and now I have an explanation for why it seems like sometimes my skills aren’t going off in crucible and why I am dying seemingly without explanation so often. Anything with a reflective aura is going to reflect the skill disruption back at me for the length of time their aura is up >.>

Whoever let this particular aspect of the skill through didn’t quite think it through and if it was deliberate then I really don’t have words to describe my opinion of that. Now I’m wondering if war cry’s disruption is reflected as well? O.o

There is a lot of skill disruptions in the crucible in general. It’d be hard to know if it came from your aura or from a mob. I would really like to know for certain if a reflected skill disruption can take place.

It sure can. Run SoT with a build that has skill disruption for a while. You’ll disrupt yourself all the time if you aren’t careful.

I did a test with War Cry. You’ll know if it disrupted you by seeing all your skills going on cool down at once. I think it did disrupt, but it was just a flicker. Due to me casting it, then moving on to something else, it is not a big deal with War Cry, as it happens too fast to be a disruption on anything you cast after. On an Aura, it might be more disruptive.

Edit: It sounds like it might be a lot more disruptive on Censure if it’s lasting that much longer than War Cry is based on what I’m hearing.