Bad position for new timer display

Bad positioning
Hello guys. I think you overlooked something here. To point out clearly, the pet’s icon partially blocks the time display. I like the old one better when it was standout at the top middle of the screen.

2 Likes

How/when did this happen? Mine is still in the middle of the screen :thinking:

Oops, the pet panel did not move down.

We’ll address this in another hotfix, although it will probably have to wait til after the holidays.

5 Likes

I’m sorry to attract your attention but clock are not working in crucible
On base game everything is good and working as intended

1 Like

Clock now covered by pet icons.

Could the Active Quests moveable and minimizable (Key Icon button) window technology be utilizied to make a separate one for the clock, which could be dragged around and left anywhere on the screen anyone wants?

4 Likes

I’ve got 1.2.1.4 hotfix 1 now, but… Clock is nicely covered by the pets :rofl:
afbeelding
Actual clock:
afbeelding

1 Like

Looks like that’s from UI scaling.

We’ll need to implement a separate solution for that.

Somewhat related, but should the clock be made kind of monospace, if possible? It currently jumps around a bit when numbers change (every second, but mostly when a number switches to 1), so it’s a bit distracting.

2 Likes

I got a solution:
Place the clock top center.

9 Likes

And make it green. :stuck_out_tongue:

7 Likes