When the stable arrive at 10/10 population, the birth rate of horses is 0
When it’s 9/10 pop it’s ~1, and at this time 2 horses can born (this one is normal )
Same, its rather annoying you have to give orders to butcher manually
This is not a bug.
Why did you choose to stop birth rate when it’s 10/10 ?
Like EmpMing said, we will do it manually
Same question.
Horses are not intended to be used as a food source, so when they hit population cap, they stop. If you want to butcher them manually, that is an option.
I can understand the point, but just having horses magically turn infertile feels a bit weird. Maybe they should just provide so little meat that it’s not worth the resources, and the player can manually select an option to stop breeding them because of this?
I would also like it if merchants sometimes bought livestock or horses, instead of just selling it. Getting rich by breeding horses and selling them worked very well for many historical communities.
One auto being butchered per year isn’t going to break any records
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