[BUG]Difficulty Condition Conversation Editor
I have written a dialogue node only available when Condition isDifficulty>=Legendary is met, however it was available on all difficulties.
If I write instead isDifficulty=Legendary it is only available in Legendary Difficulty.
Why put isDifficulty>=Legendary when there are no difficulties above Ultimate (legendary)?
Well I had written this in case there was later a higher difficulty (or if it could be modded).
No I will have to test it.
Also we can not choose veteran difficulty (only Normal,Epic,Legendary)
EDIT :It seems the isDifficulty >= does not work on Quest Editor as in Conversation Editor.