Campaign and Day//Night cycle

Campaign - A handful scenarios to play, striving to fulfill objectives, with a little story.

Day/Night cycle - a full day covers 2 years (24 months / 24 hours), with maybe shorter nights (5 months -end of year 2). Add a toggle switch to the UI so players can turn on ‘the light’ if they don’t like it.

Devs have already said that the game is sandbox so no campaigns; you do have objectives though like building a school, etc.

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