Can we take a moment to appreciate the new visuals on 100% converted skills?

If it has everything it doesn’t need a 3rd expansion or the rogue that’s coming later in the year. :smiley: So the way is paved for GD2 in a few years’ time. Hoorah!

Anyone have pics for arcanor forcewave? Justicar wave is dope but I don’t have time to test arcanor just yet. Btw what happens to the fx if you have two 100% conversions?

Arcanor does purple wave. I will post latr when i get home unless someone does a ninja. Not sure of double conversion though

My problem with forcewave fx is that although cool when converted, it does not really show a full color effect. Fire forcewave for example only shows flame on the ground not the entire air wave is fiery red:eek: Kinda gamebreaking!:undecided:

I was just testing out my Deathguard character and it doesn’t look like Bone Harvest has an acid color. It’s still blue like cold. Maybe this is another bugged skill?

On the other hand, Ring of Steel is now a circle of green acid with the MI medal. :slight_smile:

PS: It seems they got rid of the useless pierce to vitality on Bone Harvest, but replaced it with some additional acid and poison instead. Why couldn’t they have just switched the vitality to acid? Why must they be against simply consolidating the damage types? It’s not like Deathguard is ever going to be OP.

I’m already imagining an inq seal colored wave thqt covers the floor the same way as the fire version. Not sure if I like that tho :expressionless:

i dream of a video compilating all of these absolutely awesome changes, but it doesn’t seem to exist yet (a lot of work ofc). i can try some of them in game of course but not that much. anyway the few i’ve seen are absolutely gorgeous, that’s a big and unexpected improvement to the game.

Arcanor, for those wondering:

Nice, Im about to post but you did a better job:p

I changed my mind. I love it. Damn Crate didn’t do this half-assed. Thhought it was gonna be like fire where you cover the ground with fire instead it’s purple.

Sadly, Briarthorn butts still do not glow :cry:

Well they’ve gotta keep something back for xpac 3.

fire:

lightning:

sadly primal strike and skills like blade arc cannot be fully converted hence the devs has an excuse not to color them differently :stuck_out_tongue:

arcanor elemental again:

normal physical:

clearly you know how to run a business! :stuck_out_tongue:

The fx changes are just perfect, just perfect! Thank you Crate!

I agree that not all lightning strikes in the game should adopt the new style, like that in Doombolt. As someone said, some skills consist of multiple quick strikes, with lower damage. I think they should stay the same as they were before. Doombolt is a nuke ability, so it makes sense that there is a visual oomph associated with it.

choose your flavor! :rolleyes:

It’s not just the skill fxs either. Have a look at this building on fire in Deadman’s Gulch.

Damn bruh love them

That tag tho

I saw that in other threads too XD no idea who did that i think zanta did

Its a same DEE 100% cannot happen :confused: would love to spread the fire with that

Im so pumped to see a full cold elemental balance rings set proc , only to be broken hearted in the end:cry: All my hardwork is put to shame:undecided:

I know they deserve a break but hoping to see devotions and gear procs converted too one day