Celestial items (red Color)

i just discussed about a higher Tier of Items

Celestial Items : Red in Color

We all know how hard is to kill moggy and per Char you got only one shot
Why not Add some Celestial Items ( level 100 ) to the Game

Its sooo hard to get moggys shoulders pls add +1 ALL Skills on it
and make it upper Tier

IF forgotten Gods really rocks the house
i just say people killed Ravagers and they Facetank Grava Thul . There should be
a reward for killing Ultimate Strong Beeings.

There should be no set at all just a handfull Celestial Items from the Gods
and every Item should have +1 All Skills

who ever Agrees pls leave a comment

We don’t need a higher tier of item since the level cap isn’t going up from L100. So L94 stays as the highest tier for gear.

dropping rate of 1% whould make some fun

as Alkamos dont have any rings anymore
you just say we dont need it but i got a lot of friends that whould like to see some Real Challenge to get a higher Tier

I highly recommend you to play Diablo 2 with Median XL Sigma to understand this Post

but do as you want i am just also giving new Ideas
but even if there might be no higher tier

Mogdrogens Mantle is a Piece of Garbage
and to obtain it you go through hell

Why not adding +1 All skills measuring the difficulty …

Ugh, no thanks. Can’t stand D2.

I agree with Medea - I don’t see the point in what is effectively making a new tier of items for 5 or so items?

If you want to suggest buffs to Mogdrogen’s shoulders, then feel free to, however I disagree with putting +1 to all skills on it. This seems to be a stat that Crate is only comfortable being on specific gear slots and shoulders are not one of them.

Edit: 1% drop rate :eek:. Please do remember/take into consideration that not everyone can kill Superbosses equally as well.

I disagree too, but I have a different point. If there were “celestial” items that added +1 to all skills, that’s +13 to all skills, and if we got a relic with +1 to all skills, that’s 14, so we’d be able to pick every skill in both mastieries without worrying about being short on skill points. That’s totally game breaking for some builds, for example a Paladin (720 flat damage reduction) or Mage Hunter (25% damage reduced + 430 flat damage reduction), you could even stack it up to over 1k easily, so you’d be basically immortal. There would be more issues, for example damage overload for Runefiltrators or other builds. There’d be no stop to anything, you want to be super tanky and deal massive damage - you can reach that with no problem. Limits would literally disappear for either all builds or almost all.

No Alkamos ring? what?

This should have been in the suggestion thread. And no thanks, no next-tier item, or celestial items that gives + 1 to all skills. End-game builds will all have the same items.

We have no plans to introduce a new tier of item rarity.

Seems like something best served through a mod.

A little late, don´t you think? You already introduced a new tier for epic battles. :wink: