Change "%Chance On Enemy Death" Procs to "%Chance On Attack" for Pet Items?

I can attest for getting DeathGrip Procs with Reap Spirit. Have seen them while running around with Ishtar - Pet Ritualist

But my issue is with this:

That might have been the intent, but is it enough of an reason to keep it the way it is?

Zantai changed the Aether Conversion from Diviner’s Set for eg, because it was rarely used.

Procs like these are used even less. Trying to build around them only results in frustration and a subpar result. So what is the point?

For example, no one uses DeathGrip Gloves for its proc and any build that uses those gloves won’t miss it one bit if the proc was removed.

If one were to make a Fire Pet build, a good Rolled Burning-Blade will do much more than Dracarris ever will. I believe Boro tested it for his Fire Skeleton setup, IIRC. For Chaos 1h, there is always Salazar. And with the next patch, the rarity of the affixes won’t be much of an issue, or atleast shouldn’t be.

And if the player’s role in Combat must be kept, it can easily be changed to “Proc on Crit” as that would require a fair bit of OA, which Pet builds tend to ignore. The proc chance can also be lowered to make it more exotic.

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