Changing projectile fx

Hi guys!

I was wondering if it was possible to change the fx of a projectile with a skill transmuter or a skill modifier.

To explain it better:

I’m working on a fire-default-attack skill that shoots a fire-looking projectile.

With a skill transmuter (or modifier) I want the skill to change from fire to frost but I cannot manage to change the appearence of the fire-looking projectile to a frost-looking projectile.

Is it possibile to change it in some way?

Thanks for the help

P.S. In the skill transmuter database under “Projectile Config” there’s the record “projectileOverride” but it doesn’t change the appearence of the projectile

No one knows?

In the modifier dbr file Skill Effects -> fxChanges will override the original effect.

See aetherray transmuter for example.

Modifiers have this entry, too.

Thank you :slight_smile:

Thanks :slight_smile:
Much appreciated!