Clairvoyant Discussion

Because the piercing would break the skill if it kept that damage but the damage wasn’t all that high. Hence why it’s single target is mediocre now but the skill is still really strong solely because of the piercing.

Well, “break the skill” and “damage wasn’t all that high” indicate opposite things. Sure, the skill is strong when dealing with mass of enemies, but you also use that skill for single target and its main skill for killing celestials…

But if the problem with old AAR was that its “damage wasn’t all that high”, why wasn’t it upped greatly to do what it was supposed to do?

EDIT: If the damage was the sole problem for old AAR, then I wish even more for its return as transmuter with its damage beefed up.

Because the value it had wasn’t higher than other single target skills, but it was high enough that giving it AoE would break the skill. You don’t need extreme amounts of single target damage for a skill to become broken if it’s given AoE, even just having solid single target damage can do that.

Problem with old AAR wasn’t killing single targets since it did that well enough, it was the fact that it cleared mobs poorly.

Well, which one is it? Was it as good as other single target skills or was it average in comparison to them? Please, pick one.

They could have increased it’s cleave radius to enable the skill to damage multiple opponents without lowering its damage. Sure it wouldn’t clear the entire screen, but it would do the job.

None of those statements contradict each other. Both say the same thing, there were better single target skills in the game.

Based on what criteria? Damage? Extra modifiers on the skill?

Single target damage obviously. Belgothian Strikes for example killed single targets significantly faster and that’s a set skill (which got nerfed though). Pretty sure by this point Cadence was better than AAR for single targets, same for Phantasmal Blades.

I suppose that Belgothian Strikes was not used in isolation. There are 4 nightblade skills that can proc to add to its damage, maybe even more if we add another mastery, while AAR only has AAR.

Digging up old things for fun… from over 2 years ago. I probably should find the gt link too.

Actually it was decent before he nerfed disintegration, which i think it was a mistake, but there were also several flat sources to it that got shaved off and the crit dmg mods provided are barely noticeable.

oh yeah, i remember this buffalo soldier xD.

So i decided to make an all arounder spec that can do all content and this is what i got in the very end.

[1198] Clairvoyant spellbinder vs CoE (pharma) - YouTube
[1198] Clairvoyant spellbinder vs ravager (no pharma) - YouTube
[1198] Clairvoyant spellbinder vs callagadra - pharma (open field fight) - YouTube
[1198] Clairvoyant Spellbinder vs Callagadra - pharma (exploit+no cluster) - YouTube this one is without RS and with dying god instead of pheonix

All good right? Now lets see some naked extra spawns and buffed crucible performance.

[1198] Clairvoyant spellbinder vs naked ex - YouTube
[1198] Clairvoyant spellbinder vs buffed crucible - YouTube

Not so good anymore. Right?
How is SR? I dont even want to talk about it.

What can be done?

Revert nerfs to disintegration, give the set ele to aether on AAR and add more vit decay to it, give the set blast radius to RS, make haunt relic skill spread like corruption, increase its damage and change its cold damage part to vit, and ele% to vit%. Regarding the items that deliver crit damage mod to AAR, increase that crit damage up to 30% so we can actually feel something. Regarding codex of lies, again, change chaos to vit and chaos rr to vit rr. Chaos aar already has other better options.

2 Likes

obv the problem with the set is there is not enough Clairvoyant Warlock support
:grin:

1 Like

i have to agree to that too. I dont even wanna touch that one.


@romanN1 gave me this clairvoyant to take for a few test spins which I did.



As can be seen here it was able to clear 75-76 however clairvoyant aar side felt more glass than cannon even with the crazy offensive spec provided to me.

Now one might say: “Duh, just build more defensive!”

If you do that tho u end up with a toon that sure is a lil bit more “tanky” but now ur dmg feels awful and thx to that easily get’s overwhelmed by swarms of angry champs in SR since aar doesnt exactly has much width to it.

To get straight to the point:
AAR dmg on Clairvoyant doesnt feel good enough for how glassy it is even with crazy offensive investment and proper use of both damage types.

So I suggest giving aar dmg a lil push on the set.

Cheers, Mergo! :clinking_glasses:

3 Likes

Tested something something warlock too just now. Got some 4.30s in crucible and after several tries a 7.32 in SR75-76 with great mutators while getting really lucky not encountering arcanes and other bullshit. SR run was 1 out of 8 tries, rest i died at some point. This would be the build Warlock, Level 100 (GD 1.1.9.8) - Grim Dawn Build Calculator . Same case as for binder, big glass, no cannon, but this one is actually a small glass because warlocks suffer from low HP, which made me consider the following:

  • 3pc set bonus:
    image

Unless there’s some mechanic that gives you damage based on the amount of energy, i dont see the point of that +1000 energy on an endgame set, but i would see the point of +1000 health. That +5 Energy regenerated per second is also useless since we also have regen on the helm, the offhand and the devo route. That 12% casting speed is again not useful because we have Harbinger of souls, Menthal Alacrity, actual gloves with cs% and plenty of cs% on devo route as well. So for energy regen and cs% bonuses, i’d suggest replacing them with something like 100 OA and skill disruption protection since we are using a channeler set after all? And regarding Moment of Clarity…I think its necessary to up that regen or add DA% and healing effects % to it. The leech always gets outdps`d at some point in most 1v1 situations.

1 Like

Yes, please buff this :smiley:

2 Likes

ah yes, i see now how we went wrong, obv clairvoyant warlock wasn’t meant to be built as AAR :rofl:

Need clairvoyant cabalist build to test that theory further.

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.