☄ Collection of malawiglenn's Beginner Friendly builds

@powbam Storm totems do surprisingly good damage early on with groble effigy mod.And ofc you can always level with Thunderous strike.

True but I was wanting to kinda keep him “caster”-focused for the whole ride.

Yea, it’s been awhile since I’ve done any build that used them but I remember them being pretty nice. I’ll probably have 'em just before 30 unless I decide to stop and drop points in something beforehand. My Devils are doing most of the work for me now and Storm Box I just drop mostly on Heroes/Bosses since they are the only things that stay up long enough for me to need to hit 'em with it.

Cool that you wanna try the guide, be prepared to get higher electricity bills though :stuck_out_tongue:

The lightning vindicator probably has the shortest leveling “guide” of all my guides - and I could definitely update it at some point - maybe when I am done with the Acid sentinel guide I will go back and polish some of the older guides!

I like WoP over storm box and the other stuff at first. WoP have no cooldown and decent radius, easier to cast etc. But there is nothing “wrong” in using the build defining skills from the start.

On the other hand, playing with something that is not the builds defining skills can be a good idea so one does not get bored at level 90.

I actually also tried that lightning vindicator some 2 or 3 weeks ago and levelled up to 57. I was using Lokarr’s set and was too lazy to cap the resists, so it became a little bit squishy since around level 40. Then I put 12/12 to wendigo totem and found my toon immediately become almost immortal. 2/12 didn’t do anything useful so I was quite surprised by the improvement.

So maybe it’s a good idea to add in the guide that if someone find it difficult to survive while levelling then try to get 12/12 wendigo totem (and maybe seals also) early? Though that temporary immortality may also mislead a beginner and make him forget about the importance of capping the resistances or stacking DA :smirk:

Also, um, I stopped levelling that vindicator because the playstyle feels a little bit too passive to me. Fighting mobs - just leave a totem + wind devil and keep going. Fighting bosses - summon all the stuffs, stand still in the seal and watch them kill the boss for you. I understand that this won’t be the case in more difficult game contents, but is it possible to make the levelling process more active / involving?

yeah one should not need Totem or Seal until much later. For survival: resistances, word of renewal and placement is better in the long run as you indicated: not a good practice to run around with negative resistances :stuck_out_tongue:

More involved… it is a caster with two “pseudopets” :slight_smile: One could try to level up with ranged primal strike / savagery of course but then you probably want other devotions like Ghoul and stuff with life steal and attack speed. I am no fan of ranged playstyle in GD (apart from pure casters and shield throw). You can probably level up with just summon briar and primal spirit too :stuck_out_tongue:

But its like: if you do not like the playstyle from level 30 to 90, you will not like the playstyle in end-game :wink:

For a full guide, download this pdf-file from my Google-Drive:
Acid Aegis Perdition Sentinel (pdf)
For updates to the guide, see below.

This forum post will be used to post updates about the guide, variations of builds, tips and tricks etc.

GrimTools-link to basic “blue” build:
https://www.grimtools.com/calc/RVv6AwJV (1.1.3.0 patch)

Version for 1.1.4.0 patch:
Uses some of the updates listed below
https://www.grimtools.com/calc/bVAqPEDV

Teaser video: https://www.youtube.com/watch?v=ClKPXX-MBm4

The goal of this guide is to present a build that uses many epic/blue items such as the Mythical Perdition set to make a pretty tanky and high damage Aegis shield-throw / retaliation build that is more than capable of doing end-game farming such as Rogue-like dungeons etc. I will also present a faction gear based char one can use meanwhile the said set is not completed.

Compared to my Fire Rune and Aegis Paladin, this build is less flashy and relies almost entirely on the damage dealt by Aegis shield throw. Though I have included a more “flashy” devotion tree as an alternative.

Pros:

click to read about pros
  • Easy to level and gear up, there are many easy to obtain items that supports this build.
  • Sentinel supports many damage types and playstyles - even with budget gear as demonstrated by Nery and Udars.

Cons:

click to read about cons
  • We will level up to level 30 or so with Vire’s Might and Guardians of Empyrion dealing mostly fire damage. So it will take a while until we play according to the goal build (can also be an advantage: less chance getting burned out with playing the same skill over and over again)
  • We need to farm regular heroes and stuff for the Mythical Perdition set and Eldritch essences (for set-piece transmutation).
  • Some players that have tried this build have said it is pretty boring, but effective. One can change devotions for more acid/poison “procs” though: see alternative devotion route presented in the guide.


Updates

1.1.4.0 patch

  • The medal Basilisk Fang now fully converts physical damage to acid damage on Aegis (Shield Throw). This means we do not have to care about getting physical to acid damage conversion elsewhere. In particular, we do not need Mutagenic Ichor or similar component in the Ugdebog gun. In addition, you should aim to get a gun that gives +%acid damage and not phys to acid conversion.

  • This belt Gargoyle Girdle, gives +1 to Oathkeeper and might be worth using if you find a good one.

Here are two more budget Sentinel build guides (which can be seen as evolutions of my “blue” build)
Vanquisher sentinel by @Udars he has several versions of it, one of them is both super cheap and strong!
Dark One’s acid caster by @Nery basically just the Dark One’s set, some faction items and MI off-hand with common/flexible affixes

Here you can find more of my Beginner Friendly builds
collection of malawiglenn’s beginner friendly builds

- - - - I NEED HELP - - - -

(click me)

I would really like to help all of you in your progress and to answer all possible questions you might have - but I will not have that much time with that unfortunately (I can a handful of PM’s on a daily basis with questions). I feel the guides are detailed enough. If my guides are not enough: use google and search for your question, read other guides (like more general guides on game mechanics) see below.

I also have a full time job, partner, and other hobbies (like I also play this game at least 10h/week).

You can for instance ask questions here (official Grim Dawn discord - link ) Grim Dawn on Discord and I am sure people will help you.

You can also ask questions here in this thread: you need to specify what build/guide you are following and so on so that I and others can help you as good as possible.

From the guides-section on this forum:
A how-to on getting loot efficiently on solo play + advice on levelling
Farming Routes/Farming Guides Compilation
Devotions: A how-to on maximizing them
How to - Move your saves from Steam cloud to Grim Dawn's default location.
Tips I Wish I Knew Before Playing
Advanced Mechanics good guide about basic game mechanics but still not changed to fit the new forum’s formatting.

1 Like

I think I’m actually OK with the pseudopets, I’m probably just too addicted to skater builds and cannot bear one that needs to stand still inside the seal :crazy_face:

Maybe I should have levelled an archon instead, then I could make something like fire skater archon. Actually that sounds like a good idea, it doesn’t seem too hard to get 100% lightning -> fire conversion. Wind devils and totems do their job while I skate away to keep distance – sounds pretty safe in SR :thinking:

I like these kind of “static casters” as well as more “busy” builds. It all depends on what mood I am in (note that I often play drunk too lol)

I made some guidelines for following the Sentinel build I made: I included yours and Nery’s guides as some kind of “next step”.

2 Likes

Hey there, nice to see your stuff on the new discourse! I will try your acid sentinel when you post it. :slight_smile:

yeah dude, but I will never format the forum versions of the guides. Too much work. I will basically keep them as pdf’s and then write about changes etc here.

I wanted to be finished with the guide today, but I got busy playing my beginner shieldskater shieldbreaker build yesterday and today :stuck_out_tongue:

How far are you in the process with the sentinel?

No worries, the important thing is that people can find them. :slight_smile:

I haven’t even started and probably won’t for a while. It’s too hot over here right now, staying inside to play is not an option. My comp is in a room under the roof. :wink: :sweat:

Don’t tell anyone, but I haven’t even played oathkeeper yet, too busy farming SR and couldn’t decide on a second class.

your secret is safe with me xD

For a full guide, download this pdf-file from my Google-Drive:
Pre-Vanquish Skatebreaker (pdf)
For updates to the guide, see below.

This forum post will be used to post updates about the guide, variations of builds, tips and tricks etc.

The goal of this guide is to make a char from scratch that can farm the rogue-like dungeons for its end-game set The Vanquisher for optimal skating abilities.

Grim Tool link to basic build:
https://www.grimtools.com/calc/YVWlQzeZ (1.1.3.0 patch)
Which is the set-up for Steps of Torment (SoT) / Bastion of Chaos (BoC) farming for The Vanquisher set-pieces that drops in those dungeons.
The guide also provide Ancient Grove (AG) and Port Valbury (PV) set-ups.

Version for 1.1.4.0 patch:
Uses some of the updates listed below (soon, if I have time)

Teaser video: https://www.youtube.com/watch?v=-AfXZLJLI-M

Pros:

Click to read pros
  • The build is almost trivial to level and gear up.
  • Many flashy procs and busy playstyle (which will become even more involved when we get more cooldown reduction on Vire’s might).
  • End-game set The Vanquisher is “farmable” (can also be a bad thing since it might become boring to farm same dungeon over and over again).
  • Many interesting and strong Shieldbreaker builds one can change to later (shield throw, spin2win, bomb-caster, and I bet melee sword & shield / DW is doable too).
  • Fast movement

Cons:

Click to read cons
  • I use shield to get dmg reduction on Judgment and as a good source of physical resists. The Zarthuzellan’s off-hand we will farm while we do SoT runs and will be used later. This means we are note 100% focusing on skating actually.
  • For farming the Vanquisher set, the bosses in BoC and AG have huge fire resistance which means those fights can become quite extended with a budget set-up like this.


Updates


These faction shoulders are also worth to consider Elite Bysmiel Arcane Spaulders (and lower tier)

1.1.4.0 patch
These MI belts now gives +1 to Demolitionost / Oathkeeper respectively and might be worth using of you find a good one: Chains of Ordas & Gargoyle Girdle

image

Here is another budget skater build
Vanquisher sentinel by @Udars he has several versions of it, one of them is both super cheap and strong!

Here you can find more of my Beginner Friendly builds
collection of malawiglenn’s beginner friendly builds

- - - - I NEED HELP - - - -

(click me)

I would really like to help all of you in your progress and to answer all possible questions you might have - but I will not have that much time with that unfortunately (I can a handful of PM’s on a daily basis with questions). I feel the guides are detailed enough. If my guides are not enough: use google and search for your question, read other guides (like more general guides on game mechanics) see below.

I also have a full time job, partner, and other hobbies (like I also play this game at least 10h/week).

You can for instance ask questions here (official Grim Dawn discord - link ) Grim Dawn on Discord and I am sure people will help you.

You can also ask questions here in this thread: you need to specify what build/guide you are following and so on so that I and others can help you as good as possible.

From the guides-section on this forum:
A how-to on getting loot efficiently on solo play + advice on levelling
Farming Routes/Farming Guides Compilation
Devotions: A how-to on maximizing them
How to - Move your saves from Steam cloud to Grim Dawn's default location.
Tips I Wish I Knew Before Playing
Advanced Mechanics good guide about basic game mechanics but still not changed to fit the new forum’s formatting.

3 Likes

IMO that’s the beauty of VM, it has the flexibility to be suitable for both kiting and facetanking playstyle. So you see Kaisan? Go facetank him. See Grava? Just kite him and you’ll be fine. Possibly.

I actually did an AG run several days ago for the new Totally Normal item with my G4 setup, and naturally fought Gargabol in the end. Got killed by the second phase in like 5 seconds due to trying to facetank. :crazy_face:

The build in the GT link above, it just melts Kuba in campaign. Pretty impressive for such a cheap build.

I actually turn off my own Fissure when doing Gargabol in AG (and uses some potions too, the “royal jelly” potions lol) - otherwise it will be hard to kite around in there avoiding ALL fissures :stuck_out_tongue: My tactics is just to skate around and make the ground burn, cast judgment, BWC and mines and just hope for the best xD

I also find Kuba being the easiest Nemesis for my fire Sentinel skater, not sure why I guess it’s maybe because he tend to stand still and do that breath attack, which makes him get hit a lot by fissure and stuffs?

Turning off fissure proc seems to be a good idea, I actually died many times in SR for running into enemy’s fissure thinking that it’s mine. I even decided to completely get rid of it due to this reason :roll_eyes:

BTW where did you get that much slow resist in your skater? I can’t find any big source of slow resist except for that helm.

Moosie and Benny are also very easy.

But yeah, fissure will be removed completely later on when I get the entire Vanquisher set on this character and pick up Phoenix devotion instead for “saftey”

Slow res: DIVINE MANDATE exclusive skill :wink: and: mark of traveler component & Sailor’s compass devotion (also you have faction boots Elite Harvest footpads for general source of cheap slow res)

Yes I mean my G2 sentinel skater used Magelord’s Greaves (30% slow resist) to patch up slow resist but it’s still 55% combined with Divine Mandate. So it seems that the difference is mainly due to the Sailor’s compass then, thanks.

I didn’t realise the importance of slow resist until some days ago I’ve got a mutator combination of enemy chance to slow + player cast speed debuff + total speed debuff, it made skating a lot more difficult and greatly reduced survivability. Maybe I should get back Sailor.

These boots are good too:
Mythical Final March (no OA, health but have phys res)
Mythical Desecrator Treads (no DA or phys res)
but yeah magelord is probably best allround for this kinda build

I used Magelord on my Infiltrator,cause you can craft them,but physical res on Final march makes them compete even againts double rare greens.

As for Skater,Shielbreaker in :heart:

SB is my third favorite class behind Infiltrator and Trickster.If mines were easier to use on run,it would challenge the leaders.I need to play Vanquisher SB sometimes :thinking: