Totally Normal Warlord for beginners
In-game stats with Deadly Momentum, Consecration and Ulzaad devotion proc.
(dual-wield melee - physical damage)
Work in progress
It will probably take a couple of weeks to finialize this since the 220.127.116.11 patch did a lot of changes to the other guides which I wanna take care of first.
Grim Tools calc link for this basic build
Crafted items are with physique x 2, armor and freeze res.
I should point out already here that I think this build guide should be considered an alternative to my two Warlord guides and not a main alternative to the other posted Dual Wield melee build guides. What I mean is that I see this as an option for those who started playing with Warlord but did not like, or got tired of, playing with Forcewave and/or Eye of Reckoning but still wanna take the char further with a limited gear pool. If you wanna play dual wield build from scratch, I think Dragons Blademaster and Nerys Infiltrator are a bit better. Still this is no joke build, it has some serious power and decent tankyness.
Compared to the Sword and Shield Warlord I made here this one has about twice the killing power without sacrificing tankyness and sustain. The sword and shield version uses lower tier components though.
Click to read
I wanted to make a guide for a dual-wield melee build that is very cheap to make (many faction items, freebie-items, craftables), is easy to level up and has several high-end variations to choose from later when you have a bigger item bank.
If you look at the dual-wield melee builds published here on the forum the thing they have in common is that they have the Nightblade mastery. This reason is of course that Nightblade can dual wield melee weapon from the start. Other mastery combinations needs to get dual wield melee ability from items.
In this build we use the Bladedancer’s Talisman relic that you can buy from Hyram in Steelclap (he does not sell it in all instances) and before that we use the faction relic Bladesworn Talisman (Devil’s Crossing).
Now since we do not dual-wield from the start, we probably have to wait to level 25 or so (until we have gotten Devil’s Crossing reputation up so that we can buy relic). This is not a problem, we can breeze through the beginning of the game either with Soldier’s skill Forcewave with a big 2-hander and using the “Tremor” transmuter of Forcewave. For more information on how to play Warlord in the early stages of the game, check out my two other warlord guides:
Forcewave spammer Warlord
Once we get ability to dual wield melee weapons, things will just steam roll.
Why are there so many beginner/budget guides? I do not know what to play!?
I remember a time when there was almost constant complaining about here that there was not enough beginner and budget friendly guides for builds. That the forum has lost touch with reality. That we are just a bunch of lazy elitists. If we look at the number of posted builds in total, the fraction of beginner/budget builds is still very small. In addition, in almost all of these high-end build - there is almost always at least one dude asking for budget options for gear, leveling guide, devotion tree etc. So I think that more guides is always better, since it will be easier for a new(er) player to find something they might enjoy playing.
Skills for the goal build
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Skills can only get +10 ranks above their so called “soft cap”, remember this. You can not see this in game, but do upload your char to Grim Tools now and then to see this.
You can hold down
ctrl + shift in grim tools to see actual points spent in skill.
I think the skills for the goal build is pretty self-explanatory, so now I will mostly just mention some tricky stuff.
Markovian’s Advantage (Soldier)
An attack skill that can activate from both Cadence and Righteous Fervor. Here used mostly to get DA reduction for easier crits.
This DA reduction can not stack with that of Blindside or Crushing Verdict.
9/12 gives us max chance to activate it.
War Cry (Soldier)
Poor scaling beyond 12/12.
Break Morale just 1 point into it, for skill disruption. We have flat resistance reduction from Revenant devotion.
Fightning Spirit (Soldier)
Leave it at one hard point spent, or get it to 12/12 and keep it there. At rank 12 we get 3 target maximum on cadence, we can’t get more so leave it there.
Menhir’s Will (Soldier)
I sometimes see people invest in this skill even though it can’t be used on their set-up.
It can not be used if dual-wielding
Field Command & Squad Tactics (Soldier)
Aim to get Field Command in even ranks, to get armor bonus.
Squad Tactics is useless beyond 12/12 since we do not get more attack speed which is its main feature.
Oleron’s Might (Soldier)
The exclusive skill we use. Breakpoints for more OA is 16/12, 19/12 & 22/12. If you can’t reach next breakpoint, do not go “between”.
If/when we get more OA (say 3k without Ascension on) we can swap to Oathkeeper exclusive for pretty crazy +%crit damage, but now we need to make sure we can crit in the first place.
Military Conditioning, Decorated Soldier, Scars of Battle (Soldier)
Military Cond : 10/10 or 11/10 is enough.
Decorated Soldier : 1 point spent, we use it mostly for some slow res.
Scars of Battle : 1 point should be enough, but here I spent some more points for more Freeze and Stun duration when Ascension is off. You can tweak this depending on your gear.
One point spent will give us 8/10 which is 24% chance of activating.
Not really sure if this actually adds damage or if its animation slows down your dps.
Try with and without it and see what you like.
This skill has several breakpoints, in particular for physical resistance.
For instance 5/12 and 6/12 gives same physical res and DA.
Make sure you are not in between breakpoints for best use of skill points.
Guardians of Empyrion (Oathkeeper)
You can actually control them with “pet attack” command that you can bind in your skill bar for have them focusing on the same boss as you are.
As mentioned earlier, rest of the skills are pretty self-explanatory.
Devotion tree for the goal build
Gear for the goal build
Stats to aim for
20 seconds Alkamos kill is pretty good for a build made from freebie items and random crafted gear with magic affixes
High-end Warlords with similar playstyle
Click to read
[18.104.22.168] Beronath's Death Herald: 6:30 Crucible 150-170, no greens melee dw-Cadence Death Knight/Warlord by @mad_lee pretty much a straightforward continuation of this build.
[22.214.171.124] Retaliation build - DW RF Warlord by me, does not use Cadence but instead Righteous Fervor and Retaliation damage that is added to attack.
For other Warlords, just check the build compendium for Forgotten Gods.