I wonder if it would be possible, and worth the effort, to separate “damages” in tooltips with colours.
Flat damages = only affects weapon… percentage affects everything, but…
some flat/percentages only affects that skill… some only affect Default Weapon Attack, some affects every other attack too, right?
If colours were used, like “original colour” = only affect that skill, red colour affect weapon, blue colour spells, green colour D.W.A, yellow = everything.
(18 cold damage + 24 elemental damage + +6% physical damage + +6% cold damage )
It could also be used for clearly mark the skills that are: Weapon Pool Skill
Maybe with different colour in name, or anyhow… I think it would be easier, and less people would need to ask the same questions… and people like myself would had to secondguess myself so much.
(Maybe someone else have brought up this idea, but… searching for color/colours gave a lot of threads to search… too many.)