Would love to do stuff like that - it is all a matter of time though. We actually developed a very fun battle-mode for a TQ2 prototype at Iron Lore. I’d like to get something like that into Grim Dawn at some point either as part of the campaign or as a separate game-mode. Basically it had you fighting along streams of NPC soldiers attempting to capture strategic locations that helped your side gain strength and make progress across the battlefield. It even included siege weapons that you could take control of and turn on the enemy army.