Could Doom Bolt Get Better Damage Scalling Please?

The updated conduit tdm value - 66% - nerfs the spam DB output by 33%. I think it’s way too harsh.

I played the build and didn’t get any sense of broken OP on it. Nerfing it by a whooping 33% is too much. Spam DB is quite a unique gameplay and it would be a shame to lose relevant builds with it. I think, increasing tdm to 60% would’ve been enough.

2 Likes

What should be nerfed is how loud the sound effect is, it wasn’t made around the fact that you can spam it.

1 Like

Probably should make a feedback thread then, otherwise Zantai may miss it. But yeah, given how hard those conduits are to get right, frankly it didn’t need that much of a nerf.

with the increased doom bolt damage scaling my conjurer with that conduit went from 72k to 79k dps at 21/12, dunno about more focussed builds but seems fine.

i can’t say for ptr patch to patch, but from 1.2.1.5 to 1.6 last changelog ptr it’s still a net dmg and dps increase too,

*on KoSeK’s setup
1.5
image
1.6 current changelog

*save editor creation, so no craft bonus or selected roll items/1x rng spawn

Oof. That’s huge. Probably need a tune tdm penalty little bit.

1 Like

you’d probably have to run your save to check/confirm on your end if the gains are huge
(since i didn’t screenshot dmg values from last PTR round version/pre -66tdm change i can’t tell if it’s big up from that ptr.v or just up from overall 1.2.1.5)

*a lot of stuff’s sheet dmg increase appears “big” compared to 1.5 :sweat_smile: - bic power patch around :scorv: