I’ve been curious about this too, and I’m glad you reminded me.
I delved into the dbr files just now, then bound Blackwater Cocktail to Firestrike as follows:
flamestrike1.dbr
– Skill Config
— autoCastSkill: records/skills/playerclass02/blackwater1.dbr
— autoCastController: records/controllers/itemskills/cast_@enemyonattack_100%.dbr
It worked . . . sort of. Pretty funny to watch, since I have also have Falcon Swoop bound to firestrike on this character with lots of attack speed, and they both triggered each other. The Bad Guys melted.
A couple of notes:
1.) On the Firestrike tooltip, Blackwater Cocktail showed up as “Celestial Power”
2.) Blackwater Cocktail was operating at max level, so kind of OP in the test, although a low proc-chance might be just the sweet spot it to make it work.
3.) Edit: Also, every proc carries the full energy cost of the proc’d skill.
Curious if if the proc version could be made to level like a devotion, I went into:
blackwater1.dbr
– Devotion Config
— skillExperienceLevels: Added an array of experience quantities.
Went back into the game, but no such luck; although the tooltip displayed it as level 0 devotion skill, the skill was still operating at max level.
After that I tried using Trozan’s Sky Shard. Worked fine. The cooldown on TSS actually made it pretty reasonable as a proc, although a zero cooldown with low proc chance would be better, I think.
In order to make it more functional/customizable, My thinking is that you would have to:
- make a copy of the skill you want to call, go to
– skillConfig, remove the
— skillTier value, and change the
— skillMaxLevel and
— skillUltimateLevel to 1
Basically turn it into a devotion skill that’s not on the devotion grid.