I think it is very solid, but it is always good to hear what other people think. http://grimcalc.com/build/OvMpNs
You should have 1 point on solaels witchfire, second rite, veterancy and counter strike. With high gear you will get a lot of +1 to all skills and it will make them 1 points very worth the investment.
I’m not sure exactly the build your going for in terms of effensive damage type, but considering you haven’t put any points into the second part of CoF, I’m guessing Physical damage?
In which case, I’d not max the second part of Dreegs Blood, and instead, increase decorated soldier so after +skills it is 8/8.
Also, do what the guy above said, and one point solaels stuff.
Also, I’m thinking you want to one point blind side so you can knock more things down.
my 2c Hope you enjoy playing
that’s the main thing after all
If you are tanking just fine by end game you can also drag 11 points from field commmand and dump them into solaels for the AS. If you need the OA and DA its fine to leave them there though.
Yes, pure physical damage. Aspect of the Guardian gives physical resistance which is very rare. Also 100% poison res? Yes please.
true. I guess you can feel out whether you still need the phys resist from that part of dreegs.
The skill I pointed you to instead has ele resist + physi damage. you can make up for the loss on poison resist by switching out some ele resist gear. and as I pointed out above, you’re really only deciding if you need the extra physi resist or not.
I didn’t look at your devotions, but are you taking the maul one? the aoe stun based on weapon damage? just thinking you need a little more cc, but I know blade arc is quite good at keeping things knocked down
No i dont. I have only 1 offensive skill from devotions and it is Assasins Mark. Resistance reduction is op.