I’ve noticed that some of monsters are actually stronger in Crucible than in normal gameplay. I can facetank Theodin (the Malmouth end boss) without losing more than 50% HP. In Crucible, he not only one shotted me with 24.5k HP, but also hit me with every single meteor he casted. You’d say, I should dodge that next time, sure I would if I would not have a stable 3555 DA and overcapped Aether resist. The only monster that my Death Knight can not facetank 24/7 is Ravager, since he enrages and increases his damage massively (still can kill him).
I’ve also encountered a rare bug where Aleksander casts his meteor shower without any cooldown (not the big meteor!). Also, that never misses too. I can reach about 4.2k DA if all my buffs pop, that’s about 40 - 50% chance of hitting me (by Aleksander). The other time Aleksander just stays there and invites you on a tea, if you argue with him long enough, he’ll eventually hit you. Right after he’ll keep inviting you again - sometimes doesn’t do anything at all for a very huge amount of time.
Ekket’Zul likes to shred my fire resistance by flat 100%, sometimes more. His auto attack damage is kinda weak, even when my physical resist is reduced, but always hits at least two hits in a row.
Kuba is shit. Like literally, he’s a support that heals his allies. Lol… First time I encountered him there, he did not even heal - I stood in like million of his pools too.
Double Valdaran… not OP or weak or anything. Just a bit frustrating if they don’t want to teleport to you. They use you as a volley ball. That’s literally funny, but not if you go for multiplier.
Double Reaper of the Lost takes sometimes 10 minutes to kill. He spawns his Wraiths and you deal practically no damage, you can’t damage him or them for a while, you also lose defense stats. This is not even a problem if he’s one, but two. I was hitting for 10k to them, at max 20 when fully debuffed and could not even kill those ghosts. Reaper also heals himself for a lot of HP (like around 8 - 9% - enough to make you lose DPS on him).
Grava’Thul - is he there? I reached wave 169 at max as for now. I’ve read somewhere that he doesn’t like arenas so Crate allowed him to not visit the Crucible.
Most of the nemesis are not that trouble-making in normal mode (can’t talk about every because I didn’t face all of them yet), because even if the monster heals itself, you can keep hitting it and out-damage their heal.
Should’ve rather add that into bug reports, but I want to talk with people that play Crucible.
Also, what’s the best beacon set? I am kind of new to Crucible (played it much but before “rework”, sucked there because my first ever character was weak). I’ve been experimenting for a bit, I think Lightning (not really reliable since it casts occasionally, not per second or anything like that), Offensive and Defensive is the best combo. Increased resist shred, damage, defense and heal. Celestial buffs HP/CC (I like picking all sometimes).
Also, do you think damage dealing beacons should deal more damage? They’re fine for a while, but then when you get mostly hero/boss enemies they kind of do nothing. We (or at least I) sometimes need to run away and find a way to kill the enemies, even when our characters are very powerful. You can’t go in with Blitz or whatever to damage a group of enemies, nor even to the closest target because you die instantly (doesn’t happen to my DK though, only when something goes wrong with scripts, like a bug or something), but you still can use other AoE abilities, but some builds might not have them.
Caution: This post is not a “Oh, God. I am butt-hurt!” kind of post.