First off, I wanna say that my feedback is based on playing a melee Cadence Blademaster and a Sorcerer Callidor’s Tempest. I also got some feedback from another player (ReachfortheSky)
Here’s a image of my Ct build in HC Gladiator in the treasure room!
The last wave was 2x iron maiden and 1 Zantarin. I asure you it was a nice fight
My blademaster have a harder time. Why? because you need to be in close range and kiting when there is 5 boss running after you it’s really hard, if not impossible.
What I think? Range and mage builds, and maybe tank shield builds have a easier time while melee builds (dualwhield and 2h builds) have a hard time if you get the bad combo of boss/Nemesis. It also depends of how many you get. Too many and kiting becomes impossible and if you can’t facetank then forget about it --> reset and retry… hopefully the combo gets better.
The last wave of the second difficulty (with my BM) I got Sentinel + Sharzhul and 3 other boss, all running after me.
It feels a bit like fishing for the perfect combo to make it doable, which make me think about Greater Rift in D3 and that’s not good thing
In the other hand, again, it doesn’t feels like the problem is there to the same extent for range/mage builds.
Gladiator and tributes:
I started gladiator with 100 tributes. So before i start I decided to take the last 2 towers and upgrade them. Around wave 100-110 i started to use 1 blessing… then 2 around wave 120. At wave 140 i decided to take all the blessings. Once the last wave done, i was at 50 tribute, which means i cannot even do it all over again.
What does it mean? It means that I need to either play in the second difficulty or do some wave in gladiator to get my tribute to 100 before even thinking to go for a full 150 waves clear.
Is it intended to be this way? Or should the completion of the wave 150 bring you back to 100 tributes?