Crucible of the Dead zoomed out with GrimCam

Would that be useful for good pilots to better asses the situation / instantly see which boss spawned at certain waves?

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Possibly. You would want to test it out during a live scenario. The camera being fully zoomed out can be a performance hit due to having to render in everything simultaneously. The Crucible at those higher waves especially has a lot going on.

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I’m personally not very mobile / don’t use very dynamic strategies so seeing enemies earlier wouldn’t benefit me much I think but just the perpendicular perspective/angle without the excessive zoom gives you (your eyes and brain) an incredible sense of relief because it provides clarity. Of course it’s worse for immersion and gives that “I’m playing chess” feeling.

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