Cunning and Spirit attribute points

After playing for some time, I have the feeling that the physique attribute is much stronger than cunning and spirit. I do not think it is impossible to make a great build based on a lot of spirit and cunning, but if you redistribute all the attribute points to physique the char is getting much stronger.

The reason is of course that defense is more important than offense and cunning and spirit do not offer any defensive value.

To make attribute points invested in cunning and spirit less punishing, I suggest to give cunning and spirit some defensive value, for example:

  • For each 50 points of cunning the char gets 1% of dodge/deflect
  • For each 50 points of spirit the char gets +1% to each primary and secondary resist

Not sure, if the above bonus is balanced (maybe too weak or too strong), but some defensive bonus of this kind for cunning and spirit would be fine to make them more attractive.

Would be way better when Physique gave armor instead of DA. You’d think that armor is a way better option, not really because armor only affects physical damage. DA reduces the potency of crit and gives chances to avoid an attack, so changing that to armor would solve some of the problems.

To clarify, I don’t want physique to give armor. It was just an example.