Is there some way to cycle between all the buildings of t he same type? For example, to see whether worker camps and hunter camps are healthy and functioning?
Nope, not atm. If you click on one you will see the radiuses of others that are nearby, but that’s it for the moment. Been asked for several times so we might get something like that further down the line.
The mod BuildingHelper (BuildingHelper at Farthest Frontier Nexus - Mods and Community) is doing this nicely.
So we can hope the devs will incorporate such a feature someday …
Oh nice. Are there any downsides to using mods like this one?
I don’t have any downside.
I only use mods that improve the User Interface. Personally, I don’t use cheating mods.
I hope the devs will improve the UI and the key bindings so I will not need to use mod to enjoy a pleasant gameplay.
On Steam there is a guide “Steam Community :: Guide :: Extended Camera Mod” which explain how to install mods : You install MelonLoader (do it only one time for all the mods) and verify it load (no crash) when the game launch (first launch may be long).
Then you exit the game put the mod files in the /mods directory and restart the game.