Damage absorption and mechanics

crab, turtle and fiendflesh is finite/“limited absorb”, it applies after resist and armour, but before regular %absorb and flat

in a dmg calc of 10k incoming dmg and 80resist
2k dmg left
turtle absorbs 2k - turtle has 4k absorb left
(your regular Maiven %absorb and flat didn’t get used)

since there are some conflicting older posts here is the updated order

looks like the post itself that’s quoted got scrubbed, i’m guessing it was part of a test forum cleanse after patch going live

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